Yzaxtol Posted March 15, 2013 Share Posted March 15, 2013 I'm utterly stumped, I've been using BlackAlpha's installer and I haven't got the foggiest idea why it always crashes after using the installer... does XSHAPE need to be redone? Link to comment Share on other sites More sharing options...
johnnylump Posted March 15, 2013 Author Share Posted March 15, 2013 I use Blackalpha's installer as well, and I just got upk changes into the game, so XShape isn't broken. I apologize if this is stuff you've already tried or is obvious: I'd suggest getting a working vanilla version going. Make sure you start the game a couple of times. Then unpack the new vanilla versions of the upks you are changing and put them in the spot your modded files are packed into the installer from. Don't make any changes yet.Then build the installer and install. This should just implement the ini changes. Then mod the upks, one at a time, at install them. Link to comment Share on other sites More sharing options...
Yzaxtol Posted March 15, 2013 Share Posted March 15, 2013 (edited) I probably got my game totally f.. buggered. I deleted everything but XComGame folder and in that I killed the .upks i normally mod and now it's running fine. Now I shall CAREFULLY mod the .upk files Edited March 15, 2013 by Yzaxtol Link to comment Share on other sites More sharing options...
johnnylump Posted March 15, 2013 Author Share Posted March 15, 2013 I've gone through and re-entered all the Long War changes, including the full rescripts, and I didn't have any issues. (Well, a variable in vanilla impossible laser cannon was off, but that may have been a typo on my part). So that means they didn't redo any variables or functions, so all systems go. Link to comment Share on other sites More sharing options...
Yzaxtol Posted March 15, 2013 Share Posted March 15, 2013 Same here, I think using Toolboks or something may have screwed my specific game pretty heavily. Link to comment Share on other sites More sharing options...
Amineri Posted March 15, 2013 Share Posted March 15, 2013 This feels like a dumb question, but where is the specific patch info found? Like: Works with XCOM Enemy Unknown version: Patch 3 ( Tuesday, December 11, 2012 4:36 PM - Changelist: 347752 ) Was going to update my ToolBoks custom mod text files (though will have to wait until ToolBoks is updated to test them, I guess), and wanted to get the current info. I see that the file version is 1.0.0.28586, but that looks like something else. Link to comment Share on other sites More sharing options...
johnnylump Posted March 15, 2013 Author Share Posted March 15, 2013 On my win7 machine, it's Steam>SteamApps>Common>XCom-Enemy-Unknown>Binaries>Win32File is version.txt Link to comment Share on other sites More sharing options...
Amineri Posted March 15, 2013 Share Posted March 15, 2013 It -was- a dumb question, but at least now I know ^_^ Link to comment Share on other sites More sharing options...
Amineri Posted March 15, 2013 Share Posted March 15, 2013 (edited) For my released modlets:Tank Damage Reduction - required a fix -- is done and postedExplosive Damage Randomization - no fix required, but I updated the version to reflect that I've verified itFoundry Unlocks / Fixes - hex code unchanged -- should still work Edited March 15, 2013 by Amineri Link to comment Share on other sites More sharing options...
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