Jump to content

Recommended Posts

Greetings, I'm having a problem with the graphics on a modded Oblivion, seeing from the attached images the shaders are not working quite correctly. Any mods that I have (and are aware of) that could affect this are ENB, Oblivion Reloaded and Natural Envronments (unsure about the last one). I am using Mod Organizer 2.

 

Disabling all of the above hasn't changed anything with the graphics which is the reason for this topic, I have no further ideas on what could cause this at the moment.

 

https://pasteboard.co/JGjwZJ2.bmp

https://pasteboard.co/JGjxcGy.bmp

Link to comment
Share on other sites

  On 12/24/2020 at 11:22 PM, Oblivionaddicted said:

Maybe can you fix it by updating your graphics card driver.

 

What's your load order?

 

Drivers are up to date

 

Here is the load order:

Oblivion.esm

Better Cities Resources.esm
DLCShiveringIsles.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
DLCThievesDen.esp
DLCBattlehornCastle.esp
DLCFrostcrag.esp
Knights.esp
Unofficial Oblivion Patch.esp
Oblivion Citadel Door Fix.esp
UOP Vampire Aging & Face Fix.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCSpellTomes - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
DLCBattlehornCastle - Unofficial Patch.esp
DLCFrostcrag - Unofficial Patch.esp
Knights - Unofficial Patch.esp
Unofficial Shivering Isles Patch.esp
P1DkeyChain.esp
Sounds of Cyrodiil.esp
Sounds of Cyrodiil - KOTN Add-on.esp
Sounds of Cyrodiil - Mehrune's Razor Add-On.esp
Sounds of Cyrodiil - Thieves' Den Add-On.esp
Symphony of Violence.esp
Oblivion XP.esp
MidasSpells.esp
Malevolent.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Vegetation_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
Natural_Weather_by_Max_Tael.esp
Natural_Weather_by_Max_Tael_RD.esp
Grass Overhaul.esp
Grass Overhaul_xUL_Imperial_Isle_patch.esp
Unique Landscapes.esp
xulAncientRedwoods.esp
xulAncientYews.esp
xulArriusCreek.esp
xulAspenWood.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBlackwoodForest.esp
xulBravilBarrowfields.esp
xulBrenaRiverRavine.esp
xulCheydinhalFalls.esp
xulChorrolHinterland-BC6.esp
xulCliffsOfAnvil.esp
xulCloudtopMountains.esp
xulColovianHighlands_EV.esp
xuldarkforest.esp
xulEntiusGorge.esp
xulFallenleafEverglade.esp
xulImperialIsle.esp
xulJerallGlacier.esp
xulLushWoodlands.esp
xulPantherRiver.esp
xulPatch_AY_AC.esp
xulRiverEthe.esp
xulRollingHills_EV.esp
xulSilverfishRiverValley.esp
xulSkingradOutskirts.esp
xulSnowdale.esp
xulStendarrValley.esp
xulTheEasternPeaks.esp
xulTheHeath.esp
ULS BetterCitiesBravil-BravilBarrowfields patch.esp
ULS BetterCitiesBruma-Snowdale patch.esp
ULS BetterCitiesCheydinhal-CheydinhalFalls patch.esp
ULS BetterCitiesSkingrad-SkingradOutskirts patch.esp
Better Cities .esp
Better Cities Full.esp
Better Imperial City.esp
Better Cities - IC Imperial Isle.esp
Better Cities Chorrol - Knights of the Nine.esp
Improved Fires and Flames - Increased Sound.esp
Real Lava 1.3.esp
Alluring Potion Bottles v3.esp
Alluring Wine Bottles.esp
ImprovedSigns.esp
VA_BetterGold.esp
Oblivion_Character_Overhaul.esp
MaleBodyReplacerV5.esp
Synx.esp
nu_dwarven_f_cuirass.esp
Nightshade_Armor.esp
Bashed Patch, 0.esp

I removed oblivion reloaded completely and changed the enb, still no effect, nothing makes a change to the shading, very strange.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...