TMRio Posted April 19, 2014 Share Posted April 19, 2014 Okay, I'll just leave this here: a model and some voice files. If anyone wants to do anything with it, please, go ahead. I can also record more dialog if necessary (or you could just replace it).https://www.dropbox.com/s/uyrihwo6johyt0z/dwemerdaleks.zip Link to comment Share on other sites More sharing options...
UnluckyElite01 Posted September 27, 2014 Share Posted September 27, 2014 Here is how this could work. In the original Doctor Who, the Daleks were birthed on the planet Skaro during a time of a massive war. The Dwemer were also involved in a war. In the Doctor Who story, the Doctor sealed the Daleks in a bunker in the past to buy time for the future. What if something similar happened to the Dwemer Daleks? During the war the enemy they faced could only seal the Daleks deep in a lost Dwarven city. Now they have been found. That brings up a second question, how would they work? The Doctor Who Daleks are way to over powered for Skyrim. Well, the Dwemer made themselves into the organic Dalek mind via lost magics, maybe even a Dragon shout. The suit is steam powered, like the other Dwemer machines. The laser works because the Dwemer trapped light, bent it, like you see in many of their contraptions. Only in this case they are able to focus it into a weapon. Link to comment Share on other sites More sharing options...
UnluckyElite01 Posted September 27, 2014 Share Posted September 27, 2014 (edited) Perhaps an invasion of one of the towns would also be interesting? Not sure how it would work. Three possible choices if you could find the code to the towns during one of the major battles. Whiterun, Windhelm, and Solitude have battle scenes. Edited September 27, 2014 by UnluckyElite01 Link to comment Share on other sites More sharing options...
dafydd99 Posted July 18, 2020 Share Posted July 18, 2020 (edited) Not sure if anyone reads this very old thread any more - but I did a search for 'Dwemer Dalek' and found it! By chance I've made a mod very similar to this idea: https://www.nexusmods.com/skyrimspecialedition/mods/38420 The Sidrat is a Dwemer themed Tardis mod, and should you travel more than 25 times in it, you'll find yourself somewhere new... Cheers - dafydd99 Edited July 18, 2020 by dafydd99 Link to comment Share on other sites More sharing options...
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