CoteDeAzur Posted December 28, 2020 Share Posted December 28, 2020 Hi there, I hope someone with more extensive knowledge than me can help me with my idea. I want to create a mod that initiates dialogue whenever a character (Player or NPC), casts a spell. This dialogue would be linked to randomly play from a selection of spellcasting sounds. Now I have tried my best to implement this in the Combat Tab of the CK, but to no avail, so I think I might need to script this separately. Problem is that I have no scripting background. I understand that I can create a Quest that uses an event monitoring script, but I have no idea how to code that. Would any kind soul help me with how I would go about scripting this? Or even just a direction to resources that might help me would be much appreciated! Link to comment Share on other sites More sharing options...
IsharaMeradin Posted December 28, 2020 Share Posted December 28, 2020 You want to use the Story Manager's Cast Magic Event A tutorial on using the Story Manager: http://tesalliance.org/forums/index.php?/tutorials/article/154-sky-quest-creation-using-story-manager/ Link to comment Share on other sites More sharing options...
CoteDeAzur Posted December 28, 2020 Author Share Posted December 28, 2020 You want to use the Story Manager's Cast Magic Event A tutorial on using the Story Manager: http://tesalliance.org/forums/index.php?/tutorials/article/154-sky-quest-creation-using-story-manager/Thank you so much! I really appreciate all the resources! I shall try and use the story manager to implement this! Much love! Link to comment Share on other sites More sharing options...
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