Dragonberry Posted January 8, 2009 Share Posted January 8, 2009 I've been trying to make new weapons in GECK, but when i go to pick a model for the weapon, there are no .NIF files in any of the \data subfolders. But when I edit a different weapon, it still has an image in the model space, and in the game as well. HELP!! Link to comment Share on other sites More sharing options...
Dragonberry Posted January 9, 2009 Author Share Posted January 9, 2009 bump :P Link to comment Share on other sites More sharing options...
deliverance6 Posted January 9, 2009 Share Posted January 9, 2009 you need to extract all of you're "Meshes.bsa" and "Textures.bsa" files somewhere. theres a nice little java program that does it but im damned if i recall the name of it =\ Link to comment Share on other sites More sharing options...
Skotte Posted January 10, 2009 Share Posted January 10, 2009 you need to extract all of you're "Meshes.bsa" and "Textures.bsa" files somewhere. theres a nice little java program that does it but im damned if i recall the name of it =\ FOMM can extract bsa files http://timeslip.chorrol.com/fomm.html Ooh a beta version :cool: Link to comment Share on other sites More sharing options...
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