Jump to content

[LE] How to Merge Two Mods into One


Shadeybladey

Recommended Posts

FFS!

 

I posted a question and Nexus said I had to wait THREE SECONDS, but my text is GONE! So I can't post it and I am FUTA if I am typing it all out again.

 

JFC, Dark0ne, this place has gone down hill since a few years ago.

 

:verymad:

 

Title will have to do.

 

 

Thanks

 

 

 

Link to comment
Share on other sites

Thanks.

 

Years ago I made two mods for Death Hound Metal Smithing, just for the sake of having something to do with the very heavy collars that dropped.

 

One makes Death Hound Metal Ingots that can be made into weapons, heavier than Fine Steel but with more damage and a special effect.

 

The other makes Death Hound Fine Metal Ingots that can be made into rings and other jewellery, with special effects based on the collars.

 

They've been hidden for ages, but someone suggested at the time that it would probably be better to have a single mod, since many people use way over the standard limit and bash things.

 

I thought I could load one into the CK as Active and the other as Inactive (they have the same masters) and then I could copy the forms from one into the other and save and no longer need the copied mod.

 

But if there is a faster, easier, safer way using 3rd party tools, I'm all for it!

 

They were made for Oldrim + DLC with the seperate Unofficial patches, but I am going to update for SLE and USLEEP and a single Death Hound mod. I have no interest in SSE.

 

Many thanks!

 

 

Cheers!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...