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Skyrim SE crash at startup screen (bethesda logo)


HannoStevens

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Hi, I'm pretty new to modding and i can't seem to find what's causing skyrim to crash. After loading in the enbs the game crashes at the bethesda logo.

 

My setup:

Intel core i7 6700k

GTX 980ti 6gb VRAM

16gb ddr4 ram

About 200gb free on my hdd (everything is stored on my HDD)

 

The game is installed at D:\Games\The Elder Scrolls - Skyrim - Special Edition\

Version is 1.5.53 (not completely sure)

Only big DLC's are Dawnguard, Hearthfires and Dragonborn

SKSE version: 2.0.19 01050610 01D6DE21A282EE77

Also using LOOT and SSEedit only to clean up some mods

 

Here's a pastebin of my LOOT log and SKSE log: https://pastebin.com/V1d8YkVu

 

Any kind of help would be greatly appreciated.

Edited by HannoStevens
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Nine times out of ten a crash at the logo before the menu appears means that one or more master files required by one or more plugins are missing. I see that you have a bashed patch. Use Wrye Bash to check each plugin for any missing master files. If one is missing a master it should have a red colored box next to it. If you have one that is missing a master, select it and a panel on the right hand side should show all of the master files needed for that plugin.

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Nine times out of ten a crash at the logo before the menu appears means that one or more master files required by one or more plugins are missing. I see that you have a bashed patch. Use Wrye Bash to check each plugin for any missing master files. If one is missing a master it should have a red colored box next to it. If you have one that is missing a master, select it and a panel on the right hand side should show all of the master files needed for that plugin.

 

I've checked WyreBash and saw one plug-in was red. I've deleted it and all the patches for it too but it's still crashing. No red checkboxes on Wyrebash. Also the batched patch contains no esp's, is it possible that that's causing the issue?

 

Thank you for helping me out

 

Update: Jumping behavior overhaul caused the crash but no notifications popped up on Wyrebash and LOOT. Any suggestions what could cause this?

Edited by HannoStevens
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No idea as I am not familiar with that mod.

 

And the bashed patch does not contain ESP files. It contains records merged together from multiple ESM and ESP files. You can use SSEEdit to see exactly what is in the bashed patch if you desired.

 

And for future reference the Skyrim Special Edition of the forum is located here: https://forums.nexusmods.com/index.php?c=4040,4045

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