TheRetroCarrot Posted January 1, 2021 Share Posted January 1, 2021 I'm trying to place a book from one mod, that has a script attached, to an interior cell created by another mod. Is there any easy way to do this? Or perhaps a script to search the book by name and spawn it in a location? I thought it'd be as simple as loading both mods and making the one with the cell active, and placing the object, but I was very wrong. Thanks! Link to comment Share on other sites More sharing options...
IsharaMeradin Posted January 2, 2021 Share Posted January 2, 2021 You were right that it is as simple as that. You just have to do a few things first. May need to create a CreationKitCustom.ini in the main Skyrim directory and add: [General] bAllowMultipleMasterLoads=1 Option 1:Install this and it will let you use ESP files as parent masters (at least according to the description)SSE CreationKit Fixes Option 2:Load Wrye BashRight click on one of the mods and choose "esmify"Exit WB, Load the CK, place the book, saveRight click on the mod previously "esmified" and choose "espify"Exit WB, Fix load order, test in-game.Just note that every time you load the 'child' plugin in the CK, the 'parent' plugin needs to be "esmified" or the changes will be lost. Link to comment Share on other sites More sharing options...
TheRetroCarrot Posted January 2, 2021 Author Share Posted January 2, 2021 Well that was easy, thanks! The CK fixes also fixed all my crashing issues. Only thing I can't figure out now is why half my trees are appearing as red exclamation marks, even with bsas unpacked and only vanilla assets loading. Very strange. Link to comment Share on other sites More sharing options...
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