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Global Variable of one mod disappearing in Condition of another mod


Arziel

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Hello!

 

So I have a spell with magic effects that I want to be conditional on a global variable. So if the variable is over ten, the magic effect has magnitude, x, if under ten magnitude y, or whatever.

The global variable I want to use is defined and incremented by a different mod. When I set the global as parameter in the ck, I get the "failed to get owner quest for unowned conditions" error. I've had this before with other conditions and ignored it, everything works anyway, so am including here for completeness.

 

I save the esp, load it back up, and the parameter of the condition has changed to 'invalid'... I can't seem to figure out how to make it stick.

 

Can anyone give me suggestions?

 

Thanks all!

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If you are using Skyrim Special Edition you can use SSE Creation Kit Fixes. One of the things it resolves is the inability to use ESP files as parent masters in the CK.

If you are not using SSE, then the linked information is what you need. The TL;DR of that is:

Load Wrye Bash

Select plugin you wish to use records from, right click and choose "esmify"

Exit Wrye Bash

Load Creation Kit, load both your plugin and the newly "esmified" plugin with yours as active

Make your changes, save and exit

Load Wrye Bash

Select the previously "esmified" plugin, right click and choose "espify"

Exit Wrye Bash

Load your mod manager, fix load order as needed, test in-game

NOTE: Whenever you load your plugin in the CK, make sure that any parent ESP files are "esmified" before hand or any changes associated with will get messed up or lost.

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