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ctd high rothgar need help


gullydon10098

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i neeed hel figuring why am i ctd at high rothgar i never had tis issue before this is my papyrus log

(000242BA)].MQ105ShoutTargetScript.OnMagicEffectApply() - "MQ105ShoutTargetScript.psc" Line 11
[01/03/2021 - 01:15:40AM] IP: 0 Instruction: 0 Line: 11
[01/03/2021 - 01:15:40AM] [akCaster]: [Actor < (00000014)>]
[01/03/2021 - 01:15:40AM] [akEffect]: [MagicEffect < (8E0ACC5D)>]
[01/03/2021 - 01:15:40AM] [::temp0]: None
[01/03/2021 - 01:15:40AM] [::temp1]: None
[01/03/2021 - 01:15:40AM] [::temp2]: False
[01/03/2021 - 01:15:40AM] [::temp3]: False
[01/03/2021 - 01:15:40AM] [::temp4]: None
[01/03/2021 - 01:15:40AM] [::temp5]: False
[01/03/2021 - 01:15:40AM] [::temp6]: None
[01/03/2021 - 01:15:40AM] [::temp7]: None
[01/03/2021 - 01:15:40AM] [::temp8]: False
[01/03/2021 - 01:15:40AM] [::temp9]: False
[01/03/2021 - 01:15:40AM] Dumping stack 382595:
[01/03/2021 - 01:15:40AM] Frame count: 5 (Page count: 4)
[01/03/2021 - 01:15:40AM] State: Waiting on other stack for call (Freeze state: Freezing)
[01/03/2021 - 01:15:40AM] Type: Normal
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Weird Papyrus log. I don't understand it.

 

Maybe try to revaildate your game at STEAM? You can find out how by search.

 

You can also try downloading a save-cleaner mod, if you don't have one to experiment with, to see if the save cleaner can repair or remove broken scripts and references from your saved games.

 

Also check the UESP wiki, about using the console?

 

Check out how to use the console to see your Quest-stages progress in-game: MQ105 etc. Maybe an earlier stage of that quest never got recorded as finished, but it can be progressed through the console?

 

Outside High Hrothgar in game, try using the purge-cell-buffer (pcb) command, then save game, then player.kill command in console, to resurrect. This often resets conflicted cells.

 

Constant Cell-change CTD's can be caused by using the same corrupt saves, but also by certain mods, usually mods that affect textures or add scripts.

 

Good luck!

Edited by Gorgopis
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i neeed hel figuring why am i ctd at high rothgar i never had tis issue before this is my papyrus log

(000242BA)].MQ105ShoutTargetScript.OnMagicEffectApply() - "MQ105ShoutTargetScript.psc" Line 11
[01/03/2021 - 01:15:40AM] IP: 0 Instruction: 0 Line: 11
[01/03/2021 - 01:15:40AM] [akCaster]: [Actor < (00000014)>]
[01/03/2021 - 01:15:40AM] [akEffect]: [MagicEffect < (8E0ACC5D)>]
[01/03/2021 - 01:15:40AM] [::temp0]: None
[01/03/2021 - 01:15:40AM] [::temp1]: None
[01/03/2021 - 01:15:40AM] [::temp2]: False
[01/03/2021 - 01:15:40AM] [::temp3]: False
[01/03/2021 - 01:15:40AM] [::temp4]: None
[01/03/2021 - 01:15:40AM] [::temp5]: False
[01/03/2021 - 01:15:40AM] [::temp6]: None
[01/03/2021 - 01:15:40AM] [::temp7]: None
[01/03/2021 - 01:15:40AM] [::temp8]: False
[01/03/2021 - 01:15:40AM] [::temp9]: False
[01/03/2021 - 01:15:40AM] Dumping stack 382595:
[01/03/2021 - 01:15:40AM] Frame count: 5 (Page count: 4)
[01/03/2021 - 01:15:40AM] State: Waiting on other stack for call (Freeze state: Freezing)
[01/03/2021 - 01:15:40AM] Type: Normal

 

CTD in the same location is usually a bad mesh/texture added by a mod. You should look through your mod list to see what might be changing "the look" of High Hrothgar and eliminate that since it would be the most likely candidate.

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