BotoxGod Posted July 3, 2014 Share Posted July 3, 2014 I had this idea too but choose not to post. Not to discredit yours and i am sure many had this idea as of well. And in height of the Familar Faces mod too but just a note Suggestions:Anyways i want Skyrim follower system espically if playing as multiple characters to be like Dragon Age. (Why Dragon Age? THIS IS SKYRIM)Because Dragon Age has some cool features, a lot probs not possible within Skyrim engine. And that Dragon Age you can play as followers and such rather than followers be npcs. However this might be asking for a better follower system rather than multiple characters -Pause Time Sequence, yeah skyrim is more real time however. Pause Time (Aside for a breath or making battles look cool), it allows for thinking of which follower to choose, what weapon to choose for follower and i bet if you switch followers, Skyrim will have a lag factor and when you switch with full control, like 8 seconds will pass. A pause time sequence for switching or looking will be a great addition and that it can be use to preload with a 5 fps drop for the scripts and engine, no matter if just for looks, switching or doing nothing.-Highlighted follower effects: This is dragon age in a whole, like the game is a different and displays information even without followers. However a little hud, location highlighter, what they going to do and etc.-Dragon Age selection screen: Like the party select or Familar Faces shrine, you see what character to be with you or what they are capable of...-Dragon Age: Characters have their skill tree, weapons everything, even the main character is not OP.-And oblivous, control over characters/followers INSTANTLY. Dragon Age allows you to control followers Anyways the real features that a mod like this needs.-Multiple Characters are real time instanly switch-Multiple Characters can be followers-Multiple Characters quest or whatever aggresion they made and etc are applied only to that character etc. Ulfric hates character 1 however when to character 2, he is normal or friendly or when i get a assassination note, it says my character 1 name not number 2 man.-Marriages implentation for each seperate character (This be hard)-Multiple Characters have backstory (Like when the selection screen comes up, a text with their backstory is appeared)-Selected voicetypes or custom ones like Familar Faces (So my Imperial will have a imperial voicetype while my Conan has guard voicetype (Sounds similar to arnold)-Skse implenmation (I think the mod will need a tweaked scripting sequence)-Follower System like EFF, so my other character uses what i think he should use or should he be stronger than this other character.-Set System stat for followers, so just made a new number 2, however number 1 is level 20 but number 2 should be stronger. So i can set his stats to make 2 stronger than 1. This is a great idea, why?It allows for a fully completed game with lore. For e.g, my Imperial Solider would mostly likely in lore not do the dark brotherhood quests (HOWEVER I LOVE THOSE QUESTS) So i switch to my evil Catsh#t to do this. Instead of a new save and have to LEVEL UP and do all this just to do this one quest Allows for multiple storylines Allows for a instant custom made follower that could be controllered rather imported like Familar Faces or be made in the creation kit. It's a great idea and be a awesome mod however i can see this be hard to make. Espically that Skyrim does not have a good UI for instant switcing and Skyrim will have to be modified quite a bit to switch folllowers fast. As alernative actor is hard of slow. This is important, as if Dragon Age took 6 seconds to 30 second delay to switch, it would suck... really. It has to be instant anyways good luck who makes this mod. I would give you kudos, vote and endorse. Link to comment Share on other sites More sharing options...
Ceruulean Posted July 3, 2014 Share Posted July 3, 2014 Guys, this mod is probably the closest you'll ever get: Familiar Faceshttp://www.nexusmods.com/skyrim/mods/54509/? Link to comment Share on other sites More sharing options...
4everoblivion Posted July 3, 2014 Share Posted July 3, 2014 Hey man, I'm just wondering if you've checked out the Familiar faces mod? ( It's even on the hot files list :laugh: ) If not you should, It may not be exactly what you're looking for, but if we're talking "Hey, I want to play as an argonian assassin for awhile now instead of being Mr. Big Ol' headsmashing Orc" You should really check it out! I'll post both the link for the mod itself and a youtube link with a spotlight on it so you can check it out and give it some thought! Familiar faces mod on the Nexus Brodual - Familiar Faces Spotlight Link to comment Share on other sites More sharing options...
ThEnderKing Posted May 27, 2015 Share Posted May 27, 2015 Use alternative actors and familiar faces. Link to comment Share on other sites More sharing options...
ThEnderKing Posted May 27, 2015 Share Posted May 27, 2015 Use alternative actors and familiar faces. Link to comment Share on other sites More sharing options...
ThEnderKing Posted May 27, 2015 Share Posted May 27, 2015 And UFO Link to comment Share on other sites More sharing options...
wkcavallari Posted May 28, 2015 Share Posted May 28, 2015 Can a mod modify itself?? One way to do this is if a mod could modify its own files. What I mean is that you would have to add your current character to a database of characters of the mod. The mod would give you options like what factions is your new "npc" meant to be, is he friendly? and would also facilitate giving the npc routines if chosen so. The mod would then save the character into a database including its armor and everything else that is essential part of it. When starting a new game the player would either have that old character instantly added to the game or it would have to be summoned and set an area to stay for example. Link to comment Share on other sites More sharing options...
BigBizkit Posted May 28, 2015 Share Posted May 28, 2015 Nope, but you could do all that with the CK. Link to comment Share on other sites More sharing options...
hereticalzealot Posted May 29, 2015 Share Posted May 29, 2015 (edited) Boss! So glad to see im not alone with this idea! I always practically imagined it much like Iceburg's Alternate Actors where you can just interact and swap but almost final fantasy style and with scripts set up to save each individual player-characters values and dispositions with NPCs and have specified factions set up so there are no recognition conflicts. example: you go through the Dark Brotherhood questline and get good standing as your Archer-Serpent character, yet switch to your Wizard-Priest character and already belong to the College faction but somehow you can access the Dark Brotherhood HQ and they act as if they've already met you. NPCs should react accordingly to who you actually are for immersion. Edited May 29, 2015 by hereticalzealot Link to comment Share on other sites More sharing options...
netogearsolid Posted November 8, 2015 Share Posted November 8, 2015 I suppose you could do this with alternate actors and familiar faces. im going to try it now. Link to comment Share on other sites More sharing options...
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