FillipeMattos Posted March 23, 2013 Share Posted March 23, 2013 Hello guys, I'm having a problem with the "creation kit" of Skyrim hosted by Bethesda. I modified the appearance of one of my characters in the game and changed her voice for another. When I return to the game and I'll talk to the character that I modified, I realized she did not move her lips and her voice does not appear. What could have happened? Link to comment Share on other sites More sharing options...
Georgiegril Posted March 23, 2013 Share Posted March 23, 2013 Are you sure you changed to a voice that is compatible? For example, if you gave a follower a voice that does not have follower dialog options, you might see the problem you describe. Link to comment Share on other sites More sharing options...
FillipeMattos Posted March 23, 2013 Author Share Posted March 23, 2013 (edited) Are you sure you changed to a voice that is compatible? For example, if you gave a follower a voice that does not have follower dialog options, you might see the problem you describe. I changed the voice of "Elisif fair" for a "cowardly girl", and replace the voice of Delphine for "young girl" who belonged to Elisif. By the way, my game came some warning messages warning that some scripts missions involving vampires are giving conflicts. I just recently installed the new version of SKSE compatible with the latest version of my game, that was the Beta update (1.9.32.0). Only I had an old version of SKSE in my Skyrim directory. I launched the new version of SKSE in the same folder and overwrite! This may have caused the conflict? Edited March 23, 2013 by FillipeMattos Link to comment Share on other sites More sharing options...
Georgiegril Posted March 23, 2013 Share Posted March 23, 2013 Unique voices have unique dialog scripts, which are not contained in any other character. You are not getting the dialog because it only exists in the voices of the original characters. Simply put, you cannot do what you are trying to do. The only way you could possibly achieve it is to record new dialog yourself, which is a complicated process and, of course would be a different voice than what you chose. There may be mods that provide alternate voices for the characters you are looking at, you could try looking through the nexus and see if there is something there for you. As far as your second question, I am unclear what you are saying. Where exactly did the message appear? In any case, it would have no relation to the dialog problem. Link to comment Share on other sites More sharing options...
FillipeMattos Posted March 23, 2013 Author Share Posted March 23, 2013 Are you sure you changed to a voice that is compatible? For example, if you gave a follower a voice that does not have follower dialog options, you might see the problem you describe. I changed the voice of "Elisif fair" for a "cowardly girl", and replace the voice of Delphine for "young girl" who belonged to Elisif. By the way, my game came some warning messages warning that some scripts missions involving vampires are giving conflicts. I just recently installed the new version of SKSE compatible with the latest version of my game, that was the Beta update (1.9.32.0). Only I had an old version of SKSE in my Skyrim directory. I launched the new version of SKSE in the same folder and overwrite! This may have caused the conflict? 1 - Thank you for solving my problem. Would if I change only the voices generic like "cowardly woman," "female command", "young woman", this could result in problems too?2 - Complementing the second question, I had an older version of SKSE and I ended up replacing it with the newer version. Then I went into the game and I keep the gameplay, but once the game entered the loading screen it closed. I had to check the file integrity through Steam to resolve this problem. What will happen?3 - I usually use the "TES5Edit" to clean mods. There's a lot of mods in red. So I try to eliminate conflict as much as I can. When manually changing data. Leaving the mods similar with the same characteristics, so that they leave "red" and start to become "green" again. In my mind, if there is a mod on the red "TES5Edit" there will be a 90% chance of the game present a CTD. This may indeed be true? Link to comment Share on other sites More sharing options...
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