kviftrup Posted July 28, 2015 Share Posted July 28, 2015 I had the same problem with "water blinking" or "water glitches". I fixed it by deleting my skyrim.ini and skyrimpref in documents. After their removal start skyrim through steam and not via SKSE to recreate fresh ones. Link to comment Share on other sites More sharing options...
katana9000 Posted August 20, 2015 Share Posted August 20, 2015 I had the same problem with "water blinking" or "water glitches". I fixed it by deleting my skyrim.ini and skyrimpref in documents. After their removal start skyrim through steam and not via SKSE to recreate fresh ones. That worked because by deleteing the skyrimpref.ini and making a new one, you removed the floating point setting needed to make enb function correctly, thus disabling it, which disabled the bug. I got this bug as well recently, and the only true fix I could find was to just delete ENB entirely. Shame. :( Link to comment Share on other sites More sharing options...
Velkia Posted November 6, 2015 Share Posted November 6, 2015 I was having the same issue: bodies of water would spazz out, annoying water splashes at random. At first I set my vsync to on via skyrimpref.ini--didn't fix. THEN I set EnableVSync=true in the enblocal file. FIXED. Thank you all very much. Link to comment Share on other sites More sharing options...
Ordeiberon Posted January 5, 2016 Share Posted January 5, 2016 I had the same issue despite having a Samsung monitor that maxed at 60hx refresh and the vsync turned on in all the nvidia settings. I also have SLI running but turning it off didn't help. The fix that finally worked for me was to install Nvidia inquisitor and use the FPS limiter in there (Set for TESV.exe) I used this tutorial here: Hope that helps others. Link to comment Share on other sites More sharing options...
RealAntithesis Posted January 8, 2016 Share Posted January 8, 2016 (edited) That's probably because vsync still wasn't turned on (despite it being on in the driver control panel - it could be you were running skyrim in a window rather than true full screen - eg via Onetweak). The way to tell in game would be to display the fps (using either enb, MSI Afterburner etc), and if it caps to the monitor refresh rate, then vsync is on. The actual problem with game physics (and associated issues, including, weirdly, the sound of being underwater) is caused by an fps higher than 60. If vsync is turned on and there is no other fps limiter, the monitor refresh rate must be set to 60 hz (a higher refresh rate will still result in physics issues if the fps goes over 60 despite vsync being on). I have vsync turned off (in Skyrim ini and enb) but limit the frame rate to 60 using Bandicam (or MSI Afterburner, or the nvida/amd setting in the drivers). Keeping vsync off results in less stutters (but not completely since stutters in Skyrim can come from a variety of sources - loading textures, models, overloaded script engine etc). Edited January 8, 2016 by RealAntithesis Link to comment Share on other sites More sharing options...
Icewolfiw Posted July 14, 2016 Share Posted July 14, 2016 Nice it's solve my problem! , I got an asus 144 Hz Monitor, i have lower it to 100Hz and it's working fine now. No more water bug or animal jumping! Link to comment Share on other sites More sharing options...
falki Posted September 12, 2016 Share Posted September 12, 2016 Many thanks to Teo265 and Antithesis, who accurately pointed out the problem and how to solve it. Nice to have some voices of knowledge and reason between this BS about deleting inis or ENB. Thank you guys. Link to comment Share on other sites More sharing options...
fanvanice Posted October 9, 2016 Share Posted October 9, 2016 Sorry Im a noob when it comes to computers, but how do I change my fps on my ini and enb? Btw can someone explain what ini and enb means? thanks in advance Link to comment Share on other sites More sharing options...
Project579 Posted October 10, 2016 Share Posted October 10, 2016 ENB is an effects / graphics enhancement mod don't touch the fps on the ini use Nvidia Inspector to lock the game at 60fps (it cannot go over that) there is a video above. Link to comment Share on other sites More sharing options...
chadud Posted June 5, 2017 Share Posted June 5, 2017 I can confirm that it happens with an emb when the FPS insn't limited. hit CTRL + ENTER then enable the limit and increase it to 60 fps. Then hit SAVE then APPLY Link to comment Share on other sites More sharing options...
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