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CTD that have something to do with trap.psc


MirrorKnight

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Hi. I'm having a CTD problem lately and I'm unable to pinpoint what caused it. Here's a part of the papyrus log;

 


[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:11PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Error: Unable to call PlayAnimationAndWait - no native object bound to the script object, or object is of incorrect type
stack:
[None].BladeTrap.PlayAnimationAndWait() - "<native>" Line ?
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[None].BladeTrap.fireTrap() - "BladeTrap.psc" Line 45
[None].BladeTrap.OnCellAttach() - "MovingTrap.psc" Line 76
[03/26/2013 - 11:44:12PM] VM is freezing...
[03/26/2013 - 11:44:12PM] VM is frozen


Tons of XXXXTrap.psc errors. Tried various ways like wait 30 days in qasmoke, used save cleaner, used BOSS and TESVEdit to check for mod cleaning etc. Still the CTD remains :(

Edited by MirrorKnight
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Here. There are some mods that needs cleaning like Insanity's Sorrow's blades. I don't think that's the problem though.


======================================
SKSE Plugins
======================================



SKSE Version: 0.1.6.13

showRaceMenu_preCacheKiller.dll

SKSE_Elys_Uncapper.dll Version: 1.14.3.0


======================================
Recognised Plugins
======================================


These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

Skyrim.esm Active

Update.esm Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Dawnguard.esm Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Dragonborn.esm Active

ApachiiHair.esm Active

ApachiiHairFemales.esm Active

ApachiiHairMales.esm Active

Skyrim Project Optimization.esm Active

Skyrim Project Optimization - Dawnguard.esm Active

Skyrim Project Optimization - Dragonborn.esm Active

BBLuxurySuite.esm Active

ClimatesOfTamriel.esm Active
* Contains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


Lanterns Of Skyrim - All In One - Main.esm Active

SPIKE.esm Active

TERAArmors.esm

portal2mod.esp Active
* Contains dirty edits: 5 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial Skyrim Patch.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Unofficial Dawnguard Patch.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Unofficial Dragonborn Patch.esp Active
* Bash Tag suggestion(s): {{BASH: Delev}}


Better Dynamic Snow.esp Active

theFlicker.esp Active

StaticMeshImprovementMod.esp Active

StaticMeshImprovementMod-DragonbornTernFix.esp Active

83Willows_101BUGS_V4_LowRes.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


AV1Dragon_Lords.esp Active

CalienteVanillaArmorTweaks.esp Active

Chesko_WearableLantern.esp Active

Dead Body Collision.esp Active

DivinePunishmentForArrowsToTheKnee.esp Active

fFastTravelSpeedMult_4.esp Active

Immersive Battles.esp Active

Immersive Brigands.esp Active

Immersive Dawnguard.esp Active

Immersive Factions.esp Active

Immersive Patrols.esp Active

Immersive Travelers.esp Active

Immersive Werewolves.esp Active

Moss Rocks.esp Active

Point The Way.esp Active

RealShelter.esp Active

skyBirds - Airborne Perching Birds.esp Active

DYNAVISION Dynamic Depth of Field.esp Active
* Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.


Footprints.esp Active

Footprints - Ash.esp Active

IMAGINATOR - Visual Control for Skyrim.esp Active

WetandCold.esp Active

WetandCold - Ashes.esp Active

SkyUI.esp Active

iHUD.esp Active

ArgonianMercArmor.esp Active

BattleMage armor.esp Active

BBLSspouse.esp Active

Cloaks.esp Active

Cloaks - Dawnguard.esp Active

Daedric Extra Armor.esp Active

DaggerCraft.esp Active

DK_Armor_By_Hothtrooper44.esp Active

Dovahkiin Mercenary Armor and Weapons CBBE.esp Active

DreamBurrowsRegalAssassin.esp Active

Evil MasterMind Armor.esp Active

GDWeaponry.esp Active

Ghosu - Weapon Pack 1.esp Active

hothtrooper44_ArmorCompilation.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Insanity's Dragon Katana.esp Active

Insanity's Sorrow.esp Active
* Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


Medusa and Drakul Armors.esp Active

RangerArmor.esp Active

SamuraiBlades.esp Active

Sovngarde Steel Armor and Weapons.esp Active

TERAArmors.esp
* Requires: DIMONIZED UNP female body ("http://skyrim.nexusmods.com/mods/6709")


TERA Weapons.esp Active

Tribunal Maskes by Zairaam.esp Active

Tribunal Robes by Zairaam.esp Active

Unique Uniques.esp Active

zz_GD_DB_RAHoods.esp Active

zz_GDRAHoods.esp Active

Dr_Bandolier.esp Active

Dr_BandolierDG.esp Active

BandolierForNPCMasterFile.esp Active

BandolierForNPCsCloaksOfSkyrim.esp Active

BandolierForNPCsCheaperBandoliers_BalancedWeight_Dawnguard.esp Active

DeadlyDragons.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


BBLuxurySuiteExt.esp Active

BBLSMotseerOutfits.esp Active

BBLSapachii.esp Active

CAMP.esp Active

Immersive Events.esp Active

Run For Your Lives.esp Active

BarenziahQuestMarkers_Droppable.esp Active

DaedricPunishmentForSweetrolls.esp Active

Immersive Weapons.esp Active
* Bash Tag suggestion(s): {{BASH: Delev}}


torches for RL (infinite life).esp Active

Realistic Lighting Overhaul - Dungeons.esp Active

Realistic Lighting Overhaul - Major City Exteriors.esp Active

Realistic Lighting Overhaul - Major City Interiors.esp Active

Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active

ClimatesOfTamriel-Dawnguard-Patch.esp Active

dD - Realistic Ragdoll Force - Realistic.esp Active
* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("http://skyrim.nexusmods.com/mods/16712") for compatibly with other skeleton.nif.


Als Thunder Smite.esp Active

FNISspells.esp Active

DragonCombatOverhaul.esp Active

DragonCombatOverhaulDragonBornPatch.esp Active

The Dance of Death - Ultimate Edition.esp Active

Crimson Tide - Blood.esp Active

Brows.esp Active

TheEyesOfBeauty.esp Active

3DNPC.esp Active

Beatrix Shadowfrost.esp Active

Braithwen Fernleaf Archer.esp Active
* Requires: Human Eyes for Elves ("http://skyrim.nexusmods.com/downloads/file.php?id=195").
* Warning: This file contains unexpected (or out of order) records and should be removed.


HousecarlBeauties.esp Active

Otrera.esp Active
* Warning: This file contains unexpected (or out of order) records and should be removed.


BBLSHousecarlsmovein.esp Active

BBLSVisitors.esp Active

AmazingFollowerTweaks.esp Active

ethereal_elven_overhaul.esp Active

WATER.esp Active

WATER Plants.esp Active

WATER DB Waves.esp Active

RaceMenu.esp Active

RaceMenuPlugin.esp Active
* Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.



======================================
Unrecognised Plugins
======================================


The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.

Infinite Rested-Well Rested-Marriage Rested Bonus.esp Active

AdamantineCrystalArmor.esp Active

TribalGlass.esp Active

_zzCCCHairs.esp Active

mortenhairs.esp Active

RLO_Torches_Flicker.esp Active

City Trees & Plants Lush.esp Active

ly wingsarmor.esp Active

FrostflakeRetreat.esp Active

CAMP Users.esp Active

UnlockUniqueEnchantments.esp Active

ConstantEffectRings.esp Active

UniqueBows.esp Active

SGHairPack06.esp Active

SGHairPack05.esp Active

SGHairPack04.esp Active

SGHairPack03.esp Active

SGHairPack02.esp Active

SGHairPack01.esp Active

KTABladeOfWoe.esp Active

AFT_NoFriendlySpellDamage.esp Active

Calista Summerstar.esp Active

Xian.esp Active

StrongOdahviingAndDurnehviir.esp Active

MarshArmor.esp Active

mjhCulturalDiversity - Khajiit Clothes.esp Active

mjhCulturalDiversity - Khajiit Clothes Wet and Cold.esp Active

mjhCulturalDiversity - Khajiit Armor.esp Active

mjhCulturalDiversity - Kharjo.esp Active

mjhCulturalDiversity - Argonian Armor.esp Active

mjhCulturalDiversity - Argonian Dock Workers.esp Active

mjhCulturalDiversity - No Dunmer Hoods.esp Active

mjhCulturalDiversity - Dunmer Clothes and Armor.esp Active

LiFEv1.1.esp Active

Upgraded Weapons and Armors.esp Active

 

Edited by MirrorKnight
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Can you enclose your BOSS list and papyrus script in spoiler tags? The scrolling is tedious. (Just highlight the text and then choose spoiler from the special BBCode pulldown -- to the left of the font pulldown on the format bar)

The first thing I would do is remove the mods that BOSS explicitly says should be removed.

Then I would manually position the unrecognized mods with similar mods, or as the mod author suggests.

 

It is possible that the script you are seeing is related to orphaned scripts from a previously incompletely removed mod, or update. I am very cautious, personally, about savegame cleaners--it seems that they are giving mixed results. The papyrus is often a red herring, as far as finding the cause of a problem. I wonder, have you tried verifying your game files on steam?

If you updated to 1.9, it could be that in that process a file became corrupt.

 

The most likely effective solution would be a complete clean reinstall and restart with no mods, then adding things slowly, testing and running BOSS after every change. Of course that kinda sucks. Maybe someone else will have a solution?

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Yeah sorry about that. Been a while since I actually forum. Save cleaner doesn't remove anything from my game, strangely. Possibly because it is not that bloated (around 17MB). While I disagree that some mods I listed need to be turned off because the game runs just fine with them until I hit this problem, I will try your suggestion regardless.

 

Thanks.

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