ashtonlp101 Posted January 22, 2021 Share Posted January 22, 2021 Hello all, I'm trying to get an idea on how I'd implement rewards for completing optional tasks for my mod. One of the ideas is that upon completing an optional objective, the factions health will increase 50 points. The issue I'm having is that SetAV/ModAV doesn't allow you to call on an editor ID. It only lets you call on Reference IDs and I want it to work on every NPC that spawns in in the future. Any ideas? Link to comment Share on other sites More sharing options...
GamerRick Posted January 22, 2021 Share Posted January 22, 2021 Maybe you can add an ability or spell to those NPCs that boosts their Health by 50 when a condition is met. Link to comment Share on other sites More sharing options...
ashtonlp101 Posted January 23, 2021 Author Share Posted January 23, 2021 Good idea, Iâll try that out! Link to comment Share on other sites More sharing options...
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