YouDoNotKnowMyName Posted January 23, 2021 Share Posted January 23, 2021 Good morning everybody! I am thinking about doing a custom radio "station" (just for my personal use, because of copyright) and I have a few questions about the "limitations" and some other thngs: Can you make "scripted events", for example when a script determines it, the radio plays a certain "track"? (For example have a small "current time is XXXX" thing that plays at each full hour) Can I have really long tracks and have them "paused" by a script, then have something else played and then have the paused track continue? (Kind of related to question 1) Can I set it up so that the radio pauses when the game is paused (when the PipBoy menu is open or during load screens) How many tracks can be added to a "radio station"? What is the maximum "length" of each track? Should I put the tracks in an archive or have them as loose files? Is it possible to setup conditions so that the radio station can only be "recieved" in a specified worldspace or if a certain quest stage is reached?I think that's all of my "initial questions", more will come ... Link to comment Share on other sites More sharing options...
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