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[WIP] Fallout 3 Mod Maker Manual


Lord_Gannondorf

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You may, or may not, know that I am the.. 'compiler' of the Oblivion Mod Makers Manual found here:

http://www.tesnexus.com/downloads/file.php?id=13948

 

The OMMM explains what each individual button in the TESCS does, although I never completed it due to the strange thing called 'real-life'.

 

...............................................

 

~ This time around, I want to work closer with all the people from the forums. If you are willing to help, and write pieces of the manual, then please leave a message here.

 

~ I also have a little favor to ask of you people:

 

Could one of you (say if you are going to, so multiple people don't end up doing it) please have a look around and find all the Fallout 3 related websites. Whether they be a Fallout 3 Mod's website or if the site is hosting Fallout 3 mods, or if the site has Fallout 3 news.

 

I do not want sites like gamesradar, etc that have cheats... just Fallout 3 related websites.

 

So - make a list of the websites, and upload them in a notepad document somewhere and PM me the link. Remember.. say if you are going to, so multiple people don't end up doing it.

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Looks like something needed .. ah not sure if it would be appropriate for what you are working on but it would be nice if the manual included a recommended coding system for IDs. In effect something like 1st 2 digits are systems (i.e. 01 so system changes based on need). Next digit is creators .. indicates major category (i.e. weapon, armor, place, perk, quest ... etc), next is a modifier of the previous (e.e 2hd automatic, leather PA etc). Last 4 are random ... so could have 65000 items in any major/minor category. Of course that might not be enough.
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