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General Load Order / Compatibility Help (also, GIANT FLAMING WOLF)


sharplittleclaws

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So - my mod setup seems relatively stable; I haven't had any hard CTDs, although it's frozen once when attempting to eat someone as a werewolf. Think I have that one pinned down, though. In general, though, there are some odd Valdacil's Item Sorting compatibility glitches - certain things not being recognized by VIS, some spells recognized but not others from within the same mod, that kind of thing.

 

The weird one, though - and the one that prompted this post - was a moment when I was running around in Falkreath... I'd just killed a few wolves, an elk, and a rando Thief wandering the countryside. Monch, monch, rampage, levelling my Werewolf form. All of a sudden, this towering wolf the size of a mammoth, made entirely of fire, comes out of nowhere and one-shots me. One moment I'm harvesting a wolf carcass with Hunterborn, the next, torn to pieces, Defeat bypassed, reload time. And I have no idea which mod it came from; none of them mention sudden random giant wolf spirit maulings.

 

Ideally, I'd like to post my mod list and have you fine folks look at it, for two reasons:

- to tell me if there are any obvious or glaring compatibility issues or load order problems that I'm missing;

- and to ask if anyone knows which particular mod was responsible for my sudden flaming lupine demise.

 

For reference, I'm using a Merged Patch with the Leveled lists removed, and a Bashed Patch because Wrye Bash handles leveled stuff better from what I understand. LOOT, FNIS, Bodyslide batch build, all that happy stuff is done. There are a few adult mods in there, but those all seem to be working perfectly (with the exception of Defeat failing inexplicably when I got mauled by the giant fire wolf).

 

Mod list, sorted by priority order, exported from the left pane of Mod Organizer 2:

 

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And my plugin list, as displayed by LOOT:

 

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EDIT: to add plugin list.
Edited by sharplittleclaws
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UPDATE: I've removed Valdacil's Item Sorting and all associated mods, before rebuilding my LOOT/FNIS/Bodyslide/Merged/Bashed from scratch. Was simply having too many problems with the renaming of items - iNeed wouldn't recognize food, some things were getting sorted but not others, etc. We'll see how it goes; will post updates when I play around with a fresh game tonight.

 

Still doesn't explain the giant fiery death wolf, though. :ermm:

 

Updated mod list:

 

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And plugin list:

 

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