Deleted3765355User Posted April 3, 2013 Share Posted April 3, 2013 So as of right now I cannot leave Solstheim. I cannot fast travel, I cannot take the boat, I can COC to an interior, BUT I can't leave the interior because I get the infinite loading screen error there as well. I'm curious if anyone knows which one of my mods could be causing the issue, or if it's just because I have so many in the first place. I thought it might be Vurts SFO, because the same issue exists with Markarth, but it wasn't so.Boss Recognized Plugins:Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dragonborn.esm ActiveClimatesOfTamriel.esm ActiveETaC - RESOURCES.esm ActiveJSwords.esm ActiveWarning: Original file was released before the CK (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch)Lanterns Of Skyrim - All In One - Main.esm ActiveSkyrim Immersive Creatures.esm ActiveBash Tag suggestion(s): {{BASH: Delev}} Note that users of versions below 5.1.1 should also include the Relev tag.SPIKE.esm ActiveTravellersOfSkyrim.esm ActiveHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espEbonyBladeFixed1hD.esp ActiveError: Delete. Already included in Unofficial Skyrim Patch.espEbonyBladeFixed1hMesh.esp ActiveError: Delete. Already included in Unofficial Skyrim Patch.espFixedEyeAdaption.esp ActiveUnofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Unofficial High Resolution Patch.esp ActiveChesko_Frostfall.esp ActiveBetter Dynamic Snow.esp ActiveDFG's Blade & Dagger Sheathe Sounds.esp ActiveClanking Armor.esp ActiveClimatesOfTamriel-Sound.esp ActiveIHSS.esp ActiveImproved Combat Sounds v2.2.esp ActiveLIAT - Sounds.esp Activerandomthunder.esp ActiveSoundPropagationOverhaul.esp Activemintylightningmod.esp ActiveMintyLightningMod_COT_Patch.esp ActiveFurther Dark Dungeons for ENB.esp ActiveSupreme Storms - Cot Version.esp Activefantasy music overhaul.esp Activefantasy music overhaul - no vanilla music.esp Activefantasy music overhaul - unique town music.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveEconomics of Skyrim.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}83Willows_101BUGS_V4_HighRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Better Skill and Quest Books Names.esp ActiveDead Body Collision.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveJewelCraft.esp ActiveLanterns Of Skyrim - All In One - 2x Brighter.esp ActiveNote: Use only one Lanterns Of Skyrim - All In One esp.LIAT - NPCs.esp ActiveLost Art of the Blacksmith.esp ActiveWarning: Original file was released before the CK (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch)Moss Rocks.esp ActiveOblivion Gates v3.esp ActiveOblivion Gates v3 without Markers.espRadiant and Unique Potions Poisons and Booze.esp ActiveSignTown_by_YURIL_1o5.esp ActiveSkyrim Immersive Creatures - DLC2.esp ActiveSkyrim Flora Overhaul.esp ActiveSwiftPotion.esp ActiveTravellersOfSkyrim - Vanilla.esp ActiveConvenient Horses.esp ActiveDestructible_bottles.esp ActiveCharacter Creation Overhaul.esp ActiveChesko_LoreBasedLoadingScreens.esp ActiveFootprints.esp ActiveIMAGINATOR - Visual Control for Skyrim.esp ActiveRaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.WetandCold.esp ActiveWetandCold - Ashes.esp ActiveSkyUI.esp ActiveiHUD.esp ActiveBlackSacramentArmor.esp ActiveBlackSacramentDBReplacer.esp ActiveCloaks.esp ActiveCloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}Incompatible with: Cloaks of skyrim, get the compatibility patch in the WIC optional files.1nivWICCloaksCRAFT.espWarning: Use only one WICCloaks esp.1nivWICCloaksNoGuards.espWarning: Use only one WICCloaks esp.Incompatible with: Cloaks of skyrim (even with compatibility patch). To fix this use another WICCloaks esp or uninstall cloaks of skyrim.ElvenWeaponry.esp ActiveFullEbonyBlade.esp ActiveGhosu - Weapon Pack 1.esp Activegun.esp ActiveHBetterBows.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}JSwordsDistributionBalancePlugin.esp ActiveUnique Uniques.esp ActiveDr_Bandolier.esp ActiveHarvestOverhaulCreaturesDawnguard.esp ActiveIncompatible with: HarvestOverhaulCreatures.espDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here.Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'Note: If you have a problem with aiming try to install this mod.Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveSkyRe_Survivalism.esp ActiveBetterRiften.esp ActiveCAMP.esp ActiveRIC_Dawnstar.esp ActiveImmersive Events.esp ActiveRealcitiessolitude.esp ActiveRun For Your Lives.esp ActiveWhen Vampires Attack.esp ActiveThunderbolt - The Shout Package.esp ActiveWhiterunFortified.esp ActiveWhiterunREVISION.esp ActiveRRBetterWhiterunInt.esp ActiveMasters of Death.esp ActiveArrowInTheEverywhere_High.esp ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveContains dirty edits: 0 ITM, 24 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Guard Dialogue Overhaul.esp ActiveHeadtracking.esp ActiveImmersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Proper Aiming.espRiften Bigger Trees.esp ActiveSkyrim bigger trees.esp ActiveSFO - Expanded Diversity.esp ActiveNote: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.espSkyTEST-RealisticAnimals&Predators.esp ActivedD - Enhanced Blood Main.esp ActiveRequires: Dawnguard Compatibility_Patch.dD-Dragonborn-Dawnguard-EBT Patch.esp ActiveSoul Gems Differ - E.espSPTUnlimitedAmulets.espSPTUnlimitedAmuletsDawnguard.espSPTUnlimitedRings.espSPTUnlimitedRingsDawnguard.espUnreadBooksGlow.esp ActiveETaC - Villages Complete.esp ActiveETaC - Morthal.esp ActiveExpandedWinterholdRuinsExterior.esp ActivePopulated Cities 2.esp ActiveEnhancedLightsandFX.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveClimatesOfTamriel-Dragonborn-Patch.esp ActiveClimatesOfTamriel-Nights-Level-5.esp ActivedD - Realistic Ragdoll Force - Realistic.esp ActiveNote: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.Apocalypse - The Spell Package.esp ActiveMidasSkyrim.esp ActiveWarning: Original file was released before the CK (07 Feb. 2012) an update to the previous compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch)HitStop.esp ActiveBFSEffects.esp ActiveForgottenMagic.espTeleport.esp ActiveNoSneakAttackSound.esp ActiveDodge Mod.esp ActiveDragonCombatOverhaul.esp ActiveThe Dance of Death - Ultimate Edition.esp ActiveCCO - Dynamic Skill Progression.esp ActiveABT - Loot Arrows +25%.espABT - Faster Arrows Improved +100%.esp ActiveABT - Faster Bolts Improved +100%.esp ActiveABT - Merchants Arrows +25%.espABT - Increased Bolts Damage (BS and CCO) +150%.esp ActiveABT - Increased Progressive Damage (BS and CCO) +150%.esp ActiveABT - Recover +50% Arrows and Bolts.esp ActiveGDO_Plugin_SkyRe.esp ActiveSneak Tools.esp ActiveSneak Tools Vanilla Hoods.esp ActiveSneak Tools Vanilla Masks.esp ActiveBeards.esp ActiveBrows.esp ActiveIridum Eyes NRT.esp Active3DNPC.esp ActiveNo NPC Greetings.esp ActivemoveitLWT.espAlternate Start - Live Another Life.esp ActiveCCO - Diverse Races And Genders.esp ActiveSkyRe_Races.esp ActiveAnimated Weapon Enchants.esp ActiveWATER.esp ActiveWATER Plants.esp ActiveWATER DB Waves.esp ActiveBashed Patch, 0.esp ActiveASIS-Dependency.esp ActiveSkyRe_EnemyAI.esp ActiveNote: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.ReProccer.esp Active Boss Unrecognized Plugins: (Note, RavenHome.ESP and AspectAlp are two of my own mods that shouldn't be causing the issue. RavenHome consists of a variety of interior edits to Severin Manor, and AspectAlp simply removes the glow shader from the dragon aspect shout) SIDT - Complete.esp ActiveWindfull Skyrim.esp ActiveTTYM - Think to Yourself Messages.esp ActiveTKRecoil.esp ActiveBetter Windhelm.esp ActiveSPTUnlimitedRingsDragonborn.esp ActiveSPTUnlimitedAmuletsDragonborn.espUpgraded Weapons and Armors.esp ActiveStrongEnemyXtreme.esp ActiveHarvestOverhaulDawnguardDragonborn.esp ActiveSkyRe_HarvestOverhaulDawnguardDragonbornPatch.esphometeleports.esp ActiveUnlimited Dragon Aspect.esp ActiveParalysis.esp ActiveAdvanced Alteration - Kinetics.esp ActivehmkLockOn.esp ActiveRavenHome.esp ActiveDragonAspectAmbientSoundRemover.esp ActiveAspectAlp.esp Active I'm not truly in any rush, as I have a save prior to my entry into Solstheim which I can utilize just fine. But I would like to eventually be able to retire that RP to Raven Rock, but still be able to visit Skyrim, and any future DLC's with it as well. So any help is appreciated. Link to comment Share on other sites More sharing options...
MightyZ0G Posted April 3, 2013 Share Posted April 3, 2013 have you tried waiting a couple of in game days and then tried going back to Skyrim? Link to comment Share on other sites More sharing options...
AH1 Posted April 3, 2013 Share Posted April 3, 2013 I suspect it is the same issue we had with Markarth, but I can't track it down. What works for now is the same that worked then, coc to an interior cell. Save and exit to desktop, then restart and load the save. If you want to return to Solstheim, coc yourself to the Abandoned Building in Raven Rock (coc dlc2rrabandonedbuilding). Not the best solution, but no one seems to be able to figure out why this is happening. I think it is also related to the Dragonborn freezing issue. Link to comment Share on other sites More sharing options...
Deleted3765355User Posted April 3, 2013 Author Share Posted April 3, 2013 I can confirm that with the mod list used above, I was able to load Skyrim via the following:COC The abandoned house in Solstheim.Wait 31 Days time (Might have only needed less).COC QasmokeCOC WhiterunBreezehomeEnter whiterun I'm going to go back to Solstheim now to check if I can leave or if the only way out is via those ludicrous steps. Link to comment Share on other sites More sharing options...
TonyTitan Posted April 3, 2013 Share Posted April 3, 2013 Can I just say.....And I don't mean to take this off-topic or anything...but, HOLY CRAP that's a LOT of mods...LOL!!! An extra large Gold chest of Kudo's to you for even getting your game to play with all of them. :D Link to comment Share on other sites More sharing options...
NodTuGud Posted April 8, 2013 Share Posted April 8, 2013 I can't coc I get just the black load screen - I have to make sure I part company with Lydia before I go over and tehn when I come back I do the: player.moveto 000a2c94 and that moves me to Lydia in Dragonsreach Link to comment Share on other sites More sharing options...
modder3434 Posted April 8, 2013 Share Posted April 8, 2013 just my two cents here... get rid of some of the mods, or if you know how to merge mods together that could also work, since its loading each esp individually that causes skyrim to crap itself. Your mod list is over 60 mods and after the 60ish mark the odds of your game acting crazy increases tremendously. i know, i know... "but i need all of these mods!!" trust me, the experience is more enjoyable and reliable with under 30 mods, by merging or just selecting your 30 favorites. Link to comment Share on other sites More sharing options...
sujeet2555 Posted April 22, 2013 Share Posted April 22, 2013 stuck with same problem but solved.i don't know which actually solved the problem ,having trying it for days though.disabled some mods + disabled unofficial skyrim and dragonborn mod + disable skyui and skse + used coc qasmoke then coc whiterun. but now i got dialogue menu bug after disabling some mods. Link to comment Share on other sites More sharing options...
dzorro Posted April 22, 2013 Share Posted April 22, 2013 check your memory ussage. if it reaches to near 4 gig it will stall any pc. also before entering a new cell ry using console command psb if there are any cell more loaded this should unload anything and you can travel new cell without problems. skyrim seem to be really poorly unloading anything in your memory. Also check your ini any bad edits could casue this bug. Link to comment Share on other sites More sharing options...
some1 Posted May 10, 2013 Share Posted May 10, 2013 I had similar problems, and for me the problem mod was Apocalypse spells. I didnt have to disable it permanently, just clean save and put the mod back on (and repurchase the spells). I was heading to do the whole Dragonborn DLC and starting to notice my freeze / infinite load getting substantially more frequent, and before this fix I freeze on Windhelm bridge, infinite load on some Raven Rock interiors and back to Skyrim from Solstheim. Although after the fix I still couldn't travel away from Solstheim (have to coc back), but the other problematic areas are fixed. Oh and you may want to check the advices from this mod: http://skyrim.nexusmods.com/mods/32245 Link to comment Share on other sites More sharing options...
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