aco8989 Posted January 14, 2009 Share Posted January 14, 2009 I was working on a mod for awhile and then saved it so i could beta test in game. Everything worked perfectly in game. Then i re-opened G.E.C.K loaded up my .esp and continued working on it. When i tried to save the .esp under the same name it said __________________________________ File Error File 'blah.esp' is a master file or is in use. Please select another file to save to. __________________________________ so i named it 'blah2.esp' Now the problem is that when i loaded up blah2.esp in the data files in game it only showed modifications i did after blah.esp. any modification i did on blah.esp didnt show up on blah2.esp yet it showed all of those modifications in G.E.C.K what am i doing wrong when saving? Link to comment Share on other sites More sharing options...
Deacan Levine Posted January 14, 2009 Share Posted January 14, 2009 that happens when you do not select your mod.esp as the active file when loading. Link to comment Share on other sites More sharing options...
Skotte Posted January 15, 2009 Share Posted January 15, 2009 aco8989: did you have another editor (FOMM, FO3edit) open when you re-opened your mod? those can cause GECK not to save. Link to comment Share on other sites More sharing options...
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