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Necromantic Soul Trap Curses


lambrioza

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Hello fellow Skyrim addicts! I had this idea crawling in my head for some time allready. I allways felt that my Necro-Evil Conjurers-Nightblade characters were lacking some truly Necromantic spells/curses that would result in stealing the soul of the target in the end. Mods like Psykotic Necromancy Mods and Vile Necromancy, which i really love helped to immerse myself into evil characters by adding a lot into the Necromantic arsenal. However i think that it would be awesome to have a spell, which would work like a poison over time, with soul trap effect in the end if the target dies and/or possible reanimation effect. I find it a little bit immersion breaking to first cast soul trap, and then try to kill the target, imagine crawling in the dark lair in search of fresh corpses for your vile experiments in the forbidden art, imagine finding the perfect speciment, and imagine casting such spell to get both target body and soul :smile: i imagine those spells would be cool to have ini many versions from novice to master. Example of description i had in mind:

novice spell with reanimation:

5 poison damage over 20 seconds, if the target dies in the duration of the poison effect, fills a soul gem, if the target dies from spell poison effect, reanimates the body to fight for you for 60 sec.

novice spell w/o reanimation

5 poison damage over 20 seconds, if the target dies in the duration of the poison effect fills a soul gem.

i have no idea how to make this but maybe someone will feel inspired.. :smile: Ideally id like such spells to range from novice to master, being compatibile with Skyre necromancy, Psykotic Necromod Vile Necromancy, and quite powerfull to be used on Skyre master difficutly. ANd maybe in brutal high damage over low time to kill target fast and get soul and body very fast, and low damage over loooong time to enjoy the decay of our victim for more stealthy-like playstyle.

Edited by lambrioza
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