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Mod Request: Disable automatic falling killzones


WardenWolf1982

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There are a number of areas of the game that are made off-limits by the fact that you are killed as soon as you touch a coded "hard deck" designed to script-kill you if you fall. Other mods have revealed that a number of the "broken" elevators are, in fact, functional, just disabled, but you are killed when you pass through the hard deck while riding them (also, creative use of implants can sometimes allow you to reach the level of the killzone without being in a lethal fall). In order to further explore and find hidden content, we need a way to get rid of this auto-kill.

Edited by WardenWolf1982
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