pepperman35 Posted February 2, 2021 Share Posted February 2, 2021 (edited) Okay I have a simple nif file that has a constant slow circular rotation. The animation works fine when viewed via NifSkope. I have it in the CK as a movable static, similar to the ceiling fan. The animation works fine in the CK. However, when viewed in the game (fresh game) the animation does not work. Anyone experienced anything similar? Edited February 2, 2021 by pepperman35 Link to comment Share on other sites More sharing options...
pepperman35 Posted February 3, 2021 Author Share Posted February 3, 2021 SOLVED! I had neglected to check the Bit 0: Animated flag in BSGFlags...go figure. Link to comment Share on other sites More sharing options...
Recommended Posts