andathepanda123 Posted April 5, 2013 Share Posted April 5, 2013 I tried installing qt3 with nexus mod manager, but when I try to use it, it says "The execution has failed due to the bug in SevenZipSharp.Can anyone help me? Do i have to use Oblivion Mod Manager? Link to comment Share on other sites More sharing options...
Hickory Posted April 5, 2013 Share Posted April 5, 2013 Avoid using Nexus Mod Manager for Oblivion mods, generally. Many Oblivion mods are packaged in a way that NMM does not understand, and some have complicated install procedures. As far as QTP is concerned, if it's the OMOD version, use OBMM. Link to comment Share on other sites More sharing options...
andathepanda123 Posted April 6, 2013 Author Share Posted April 6, 2013 Avoid using Nexus Mod Manager for Oblivion mods, generally. Many Oblivion mods are packaged in a way that NMM does not understand, and some have complicated install procedures. As far as QTP is concerned, if it's the OMOD version, use OBMM Avoid using Nexus Mod Manager for Oblivion mods, generally. Many Oblivion mods are packaged in a way that NMM does not understand, and some have complicated install procedures. As far as QTP is concerned, if it's the OMOD version, use OBMM.I tried to follow the instructions in the readme and extract the files to the data folder, but when i open up the game, it doesn't look different. What am I supposed to do? Link to comment Share on other sites More sharing options...
Wienerschnitzl Posted April 6, 2013 Share Posted April 6, 2013 I have also tried to install this mod, but I didn't see any differences. Link to comment Share on other sites More sharing options...
Hickory Posted April 6, 2013 Share Posted April 6, 2013 Avoid using Nexus Mod Manager for Oblivion mods, generally. Many Oblivion mods are packaged in a way that NMM does not understand, and some have complicated install procedures. As far as QTP is concerned, if it's the OMOD version, use OBMM.I tried to follow the instructions in the readme and extract the files to the data folder, but when i open up the game, it doesn't look different. What am I supposed to do? If you used OBMM (I'm still non the wiser on that), be sure that you have set Archive Invalidation to BSA-Redirection (do NOT use Alteration). Link to comment Share on other sites More sharing options...
DavinaJo Posted September 17, 2019 Share Posted September 17, 2019 (edited) I too have Quarl's texture pack version 1.3, this came down as a multiparted Omod, I don't think i can just install them one after another and i'm not sure how OBMM handles such things is there a way to revert omod files back into directories so i can create a normal mod archive? update found what i was looking for left click mod then right click and and choose export from Edited September 17, 2019 by DavinaJo Link to comment Share on other sites More sharing options...
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