BennyClams Posted February 7, 2021 Share Posted February 7, 2021 Hello, this is one of my first posts on these forums, though I've been using the nexus and construction set for years. I've been working on a small mod with a separate worldspace and a few interiors. I was hoping to set up path gridding both in the interiors and the outside world. In my new worldspace, I can only get paths to automatically generate and I can add the red path markers, but I can't connect them. At least, there's no lines drawn between my manually added path pyramid thingies. In interiors, if I try to automatically generate the path grid, the CS crashes. I'm running Windows 10 and a steam version of oblivion. Is this a normal issue, and if so does anyone know a workaround? Thanks!! Link to comment Share on other sites More sharing options...
Pellape Posted February 7, 2021 Share Posted February 7, 2021 (edited) You use ctrl and both mouse buttons when fiddling with path grids. It was tricky to learn how to do it really and pissed me off a lot until I figured it out. I had too as when I tested my old Morrowind Caldera Mine, the mobs couldn't move at all. Very odd as I do recall it did work 2006 without pathes. I remade it a year ago and now it is much better than ever before. Sorry OblivionAddicted, I have not renamed NeilV's objects yet... :/ They still start with 1NV... Damn him... :wink: So lets start with colors.Orange is auto added and have same priority as redRed is the most common and are manually addedBlue is for roads and everyone loves blue ad will use blue before anything else and is also manually addedAdding and editing:Right-Click to add a redCTRL-Right-Click to add a new connected to the one aboveCTRL-Left Click to toggle connectionsALT-Left Click to toggle between colorsDo check your automatic added ones if you use it as it can go through rocks and stuff, making a mess Edited February 7, 2021 by Pellape Link to comment Share on other sites More sharing options...
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