attendedabyss41 Posted April 7, 2013 Share Posted April 7, 2013 Hey guys im running 30+ mods with skyrim it runs fluently and only ctd twice in a playrhough of 20 hours and ive read around that if two or more mods change leveled lists then you'll need a bashed patch otherwise the items wont appear on corpses and such where their suppose to. Im wondering with my list of mods if thats the case? List of mods:Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmJSwords.esmmoonpath.esmSkyMoMod.esmSPIKE.esmWARZONES - Civil Unrest.esmDFB - Random Encounters.espSkymo-Dawn.espTytanis.espAuto Unequip Ammo.espDragon Soul Relinquishment.espFootprints.espFootprints - Ash.espWetandCold.espSkyUI.espCloaks.espCloaks - Dawnguard.espDragonbone Weapons.espDragonbone Weapons - Tytanis Compatibility.esphothtrooper44_ArmorCompilation.espJSwordsDistributionBalancePlugin.espDeadlyDragons.espmoonpath_questdata.espRun For Your Lives.espWhen Vampires Attack.espImmersive Weapons.espSkyTEST-RealisticAnimals&Predators.espBetter Vampires.espApocalypse - The Spell Package.espMidasSkyrim.espPhenderix's Magic Evolved - No Perks.espPhenderix's Magic Evolved.espBetterMagic_FULL.espForgottenMagic.esptSSSSS.esp3DNPC.espUFO - Ultimate Follower Overhaul.espUFO - Dawnguard AddOn.espUFO - Heartfire AddOn.espMy Home Is Your Home.esp Link to comment Share on other sites More sharing options...
scrivener07 Posted April 7, 2013 Share Posted April 7, 2013 ive read around that if two or more mods change leveled lists then you'll need a bashed patch Its the rule of one and it applies to all records in the game. A record can only be edited by one mod at a time and all other edits from other mods are ignored. The last plugin loaded always wins. Best way to find out is to make a bashed patch or use tes5edit to see if multiple mods are trying to edit the same lists. Link to comment Share on other sites More sharing options...
Azakiel Posted April 7, 2013 Share Posted April 7, 2013 Yes, you definitely want to be using a bashed patch. From a quick look over your load order I can see at least 4 different mods that alter vanilla levelled lists and so may overwrite each other's changes. Link to comment Share on other sites More sharing options...
attendedabyss41 Posted April 7, 2013 Author Share Posted April 7, 2013 ok so i created the bashed patch but prior it had to deactivate Skymo-Dawn.esp can i rectivate now that the patch is created or do i have to leave it deactivated Link to comment Share on other sites More sharing options...
Lisnpuppy Posted April 7, 2013 Share Posted April 7, 2013 Anytime you add or get rid of a mod you should redo your bash patch and of course make sure that the mod in question is removed from the leveled list section of the bash patch (if you just turned it off- i.e. not completely uninstall ie-remove it from the game completely) Link to comment Share on other sites More sharing options...
scrivener07 Posted April 7, 2013 Share Posted April 7, 2013 I think if wrye is able to merge an entire plugin to the bashed patch it will deactivate it. If thats the case then you can leave it but it doesnt really matter as long as the patch is loaded last. Link to comment Share on other sites More sharing options...
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