P4FCIO Posted February 8, 2021 Share Posted February 8, 2021 Hey, maybe someone can help me here. I sculpted face (in blender) and ingame everything works fine as long as geralt doesnt have a beard or HoS mark,when he does the shading breaks and entire head goes dark(like in cave or smth). Im new at modding so ill just write what i did --> I scuplted the head exported it to fbx, then in Modded/.../model folder I put (fbx h_00_mg__geralt + rest of the heads(copies of fbx file with other head names)) and one (xml file named h_00_mg__geralt) and cooked it using mod kitchen. Ill be glad if someone knows how to fix it Link to comment Share on other sites More sharing options...
P4FCIO Posted February 13, 2021 Author Share Posted February 13, 2021 So i managed to fix this, I used modded xml files from budong guide and now it works Link to comment Share on other sites More sharing options...
Grucifix666 Posted February 25, 2021 Share Posted February 25, 2021 what hair is that? Link to comment Share on other sites More sharing options...
P4FCIO Posted February 28, 2021 Author Share Posted February 28, 2021 what hair is that?Its from regular witcher 3... Link to comment Share on other sites More sharing options...
Grucifix666 Posted March 2, 2021 Share Posted March 2, 2021 sorry, didnt look like it at first but now i see Link to comment Share on other sites More sharing options...
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