BassZ1890 Posted April 8, 2013 Posted April 8, 2013 (edited) Is there a way to have the game check if the player is wearing heavy gauntlets and is unarmed and if so to modify the "Skill Use Mult" of the Heavy Armor Skill? EDIT: Or even a way for the game to check if, on successful hit and if the player is Unarmed and wearing Heavy Guantlets, to generate xp towards the Heavy Armor tree? Edited April 8, 2013 by BassZ1890
GrimyBunyip Posted April 8, 2013 Posted April 8, 2013 check for heavy gauntlets:http://www.creationkit.com/WornHasKeyword check for unarmed:http://www.creationkit.com/GetEquippedItemType now if you want to get heavy armor xp for punching someone, you will either need on animation events or a script that is distributed to enemies via a cloak.
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