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Sneak Attack Multiplier from Behind


Bergzore

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Thanks Myztic! Yeah, it's GetRelativeAngle, 90-270 Z axis. Okay, got it. ;)

 

And thanks Grimy for helping as well. Very helpful guys. I think the "hard" stuff with the Sneak tree is done now, hopefully.

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Just an update for anyone who's curious:

 

The condition is GetRelativeAngle(Z) (Playerref). 0/360 is the target facing away. 180 is the target facing the player. So <90 OR >270 would be the target's backside, since 0 and 360 would be the same point.

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