Jump to content

WorkshopSiren Question


pepperman35

Recommended Posts

Thanks South, appreciate the information.

Ha. ) This is not yet information. It's just that I'm groping myself for a way to voice models, especially complex voice acting. The first method I described using annotations is for havok animations (in hkx files). I thought it was identical with the nif voiceover method. But nif turns out to have a different method. It sucks that bethesda hasn't made any descriptions for their plugins. threws it out like bones to dogs. ) Edited by South8028
Link to comment
Share on other sites

Voice models through the Creation Kit quest system. That is where you'll find the dialog lines. Â

for animations with multiple sequences, and clothes will need to use tags in nif. I do not understand scripts, the options for 3d max and nifskop are much easier for me.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...