pepperman35 Posted January 4, 2022 Author Share Posted January 4, 2022 Thanks South, appreciate the information. Link to comment Share on other sites More sharing options...
South8028 Posted January 4, 2022 Share Posted January 4, 2022 (edited) Thanks South, appreciate the information.Ha. ) This is not yet information. It's just that I'm groping myself for a way to voice models, especially complex voice acting. The first method I described using annotations is for havok animations (in hkx files). I thought it was identical with the nif voiceover method. But nif turns out to have a different method. It sucks that bethesda hasn't made any descriptions for their plugins. threws it out like bones to dogs. ) Edited January 4, 2022 by South8028 Link to comment Share on other sites More sharing options...
pepperman35 Posted January 4, 2022 Author Share Posted January 4, 2022 Voice models through the Creation Kit quest system. That is where you'll find the dialog lines. Link to comment Share on other sites More sharing options...
South8028 Posted January 4, 2022 Share Posted January 4, 2022 Voice models through the Creation Kit quest system. That is where you'll find the dialog lines.  for animations with multiple sequences, and clothes will need to use tags in nif. I do not understand scripts, the options for 3d max and nifskop are much easier for me. Link to comment Share on other sites More sharing options...
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