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is it possible edit mod's keybind with CK or TESedit?


Jodi79

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Depends on how it is made....

 

If it is made with SKSE additions to papyrus then it is possible. You would need to locate the appropriate script, see how it is setup. If it is using a property value for the keybinding then you would use the CK to change the property value on the form itself. If it is a local variable then you'll need to change the value and recompile & save the script. In either case, the change may not take place without going back to a save that has not seen said mod.

 

If it does not use SKSE papyrus additions, then I have no clue.

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