Duffman667 Posted April 10, 2013 Share Posted April 10, 2013 (edited) Hi everybodyI finally got skyrim to run properly with a lot of mods, but there is this occasional freeze that I'd like to get rid off. Papyrus logs pretty much end with the following error for every freeze:Error: Unable to call RegisterForSleep - no native object bound to the script object, or object is of incorrect typestack:[None].xxxResetGlobalOnSleep.RegisterForSleep() - Line ?[None].xxxResetGlobalOnSleep.OnEffectStart() - &xxResetGlobalOnSleep.psc Line 3Any attempt to save after the error leaves the game in a frozen state, this only seems to happen outdoors and is making it hard to get from A to B.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmmoonpath.esmSPIKE.esmunofficial skyrim patch.espunofficial dawnguard patch.espunofficial hearthfire patch.espunofficial dragonborn patch.espchesko_frostfall.espbetter dynamic snow.espSoundPropagationOverhaul.espenhancedlightingforrealisticlighting.espenhanced soundtrack 01.espenhanced soundtrack 02.esparrowsstick.espprometheus_beastskeletons.espchesko_wearablelantern.espdragonsoulstoperks.espenhanceddistantterrain.espextra encounters.espextra encounters - dawnguard.espfixed followers.esphigherlevelenemies.espimproved container names.esplanterns of skyrim - all in one.espmoredragonloot.espnew guards.espadventurersandtravelers.espcrowdedcities.espcharacter creation overhaul.espchesko_lorebasedloadingscreens.espSkyUI.espCloaks.espCloaks - Dawnguard.espj3x-autocrossbows.esphothtrooper44_ArmorCompilation.esplefthandrings.espprvti_heavyarmory.espprvti_heavyarmory_dg_addon.espprvti_heavyarmory_dragonborn.esparchersarsenal.espdfa_throwing_weapons.espUnique Uniques.espwvexpansion.espDeadlyDragons.espSkyRe_Main.espSkyRe_Combat.espSkyRe_EncounterZones.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espSkyRe_Survivalism.espquest_andtherealmsofdaedra.espbetterdawnstar.espbettermarkarthexterieur.espbettermorthal.espbetterwinterhold.espfzguildoutposts.espcrimeenchanced.esptos_granitehall.espmarkarth_plus.espmoonpath_questdata.espquest_nomercy.espquest_pitfighter.espquest_pitfighter_dlc01.espquest_sorcery.esprun for your lives.espwhen vampires attack.espquest_seaofghosts.espquest_thebiggertheyare.espwhiterunexenhanced.espwyrmstooth.esplighterdragonscalesandbones.espAchieveThat.espbetterquestobjectives.espdynamicmerchants.espImmersive Weapons.esplush grass and trees.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espstronger daedric artifacts.espriverwoodenhancedplugin.esptaveriften.esptavesolitude.esptavewindhelm.esptavevillages.esptos_amber_guard.esptos_laintardale_hf.esptos_oakwood_hf.espwhiteruninenhanced.esptavefalkreath.espclimatesoftamriel.espdd - realistic ragdoll force - realistic.espnpcuseammo.espapocalypse - the spell package.espmidasskyrim.espmagicduel.espelaborateenchantments.espshenkthieveryoverhaul.espduel - combat realism.espDragonCombatOverhaul.espDragonCombatOverhaulDragonBornPatch.espThe Dance of Death - Ultimate Edition.espprivate_nokillblur_test.espcco - dynamic skill progression.espmagicscaling.espdd-no spinning death animation.esp3DNPC.espmercenariesplus.espfollowerwander2.espamazingfollowertweaks.espcco - diverse races and genders.espSkyRe_Races.espWATER.espWATER DB Waves.espbarenziahquestmarkers.espfollower map markers.espTRO_BasicNeeds_WATERPatch.espReProccer.espMerged Patch.espBashed Patch, 0.espIf anyone has any ideas, please shoot. Edited April 11, 2013 by Duffman667 Link to comment Share on other sites More sharing options...
Georgiegril Posted April 10, 2013 Share Posted April 10, 2013 Unless you are trying to sleep at the time of the freeze, then I would disregard that. The papyrus log is not a crash log. Please describe the natuer of your freezes-- do you freeze and then recover? Or does it freeze and you have to use alt-tab-del to exit the game? Do you still hear music, etc, or does that freeze too?Does the freeze happen if you change all of your graphics settings to the lowest possible (low or none for everything, left slider position, no AO or FXAA)?Is there a pattern to your freezing (specific places, during certain actions--pulling up a menu, combat, etc, after a certain amount of time)Please provide your computer specs --Processor/speed, CPU, RAM Graphics card, driver version, VRAMAlso, any changes you have made to your prefs.ini or driver's game profileFinally, please replace the list of mods with your BOSS log (you can copy-paste the text log BOSS generates) and enclose it in spoiler tags. Link to comment Share on other sites More sharing options...
Duffman667 Posted April 11, 2013 Author Share Posted April 11, 2013 (edited) Unless you are trying to sleep at the time of the freeze, then I would disregard that. The papyrus log is not a crash log. Please describe the natuer of your freezes-- do you freeze and then recover? Or does it freeze and you have to use alt-tab-del to exit the game? Do you still hear music, etc, or does that freeze too?Does the freeze happen if you change all of your graphics settings to the lowest possible (low or none for everything, left slider position, no AO or FXAA)?Is there a pattern to your freezing (specific places, during certain actions--pulling up a menu, combat, etc, after a certain amount of time)Please provide your computer specs --Processor/speed, CPU, RAM Graphics card, driver version, VRAMAlso, any changes you have made to your prefs.ini or driver's game profileFinally, please replace the list of mods with your BOSS log (you can copy-paste the text log BOSS generates) and enclose it in spoiler tags.Well to be more specific, at certain times when the game is paused (When opening menus, quicksaving etc.) the entire game tends to stay in that state, becoming unresponsive. The music will continue to play, but it will stop once the track playing at the freeze ended. I have to close the game by alt-tabbing out when this happens. It seems to happen completely at random, it can happen after 5 minutes of playing or a hour if I'm lucky. The only thing the freezes have in common is that they only happen outdoors, and the RegisterOnSleep error is usually the last error in the papyrus logs (before VM is frozen[]...) As requested, this is the system I'm running on: Operating System MS Windows 7 Home Premium 64-bit SP1CPU Intel Core i7 2600K @ 3.40GHz 31 °C Sandy Bridge 32nm TechnologyRAM 8,00 GB DDR3 @ 798MHz (11-11-11-28)Motherboard MEDIONPC MS-7681 (SOCKET 0) 33 °CGraphics P221W (1680x1050@59Hz) NVIDIA GeForce GTX 580 (Drivers up-to-date)Hard Drives 125GB C400-MTFDDAC128MAM (SATA) 1954GB SAMSUNG SAMSUNG HD204UI (SATA) 30 °COptical Drives HL-DT-ST BD-RE BH10NS30Audio Realtek High Definition Audio I'm not running any ENB, only a 2024x2024 texture pack and WATER. The only changes I made to .ini files were increasing the available memory for Papyrus, and a change in UGridsToLoad to 7. (Which I was told was the most stable)I wasn't entirely sure what you meant with the BOSS log, since it opens a .html file with multiple tabs for me. Untill I find out what you meant I put my load order within those tags. Edited April 11, 2013 by Duffman667 Link to comment Share on other sites More sharing options...
Georgiegril Posted April 11, 2013 Share Posted April 11, 2013 In the BOSS GUI, there is an option to view log as html or text file. Choose text file instead of html.Then simply copy/paste the text file to your post, enclose in spoiler tags if it is long. Can you also please go back to your system information and add the information under Video Card? Link to comment Share on other sites More sharing options...
Duffman667 Posted April 11, 2013 Author Share Posted April 11, 2013 (edited) Aha, thanks.Here's the BOSS log: BOSSVersion 2.1.1 ======================================Summary====================================== Plugin Type Count Recognised (or sorted by user rules) 127 Unrecognised 2 Inactive 7 All 129 Plugin Message Type Count Warning 3 Error 0 All 43 * Your masterlist is already at the latest revision (r6677; 2013-04-11). No update necessary.* No change in recognised plugin list since last run.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1453730-relz-boss-for-skyrim/")* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 07 April 2013 we are at over 5400+ plugins to add to the Masterlist dating as far back as September 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis (Bethesda Softworks Forums ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus Mods ("http://forums.nexusmods.com/index.php?showuser=65745/")).* Note: Your SKSE is up-to-date. ======================================User Rules====================================== Rule Applied Details (if applicable) Sort "prvti_heavyarmory_dragonborn.esp" after "prvti_heavyarmory_dg_addon.esp" ✓ Sort "archersarsenal.esp" after "prvti_heavyarmory_dragonborn.esp" ✓ Sort "dfa_throwing_weapons.esp" after "archersarsenal.esp" ✓ Sort "TRO_BasicNeeds_WATERPatch.esp" after "WATER DB Waves.esp" ✓ Sort "extra encounters - dawnguard.esp" after "extra encounters.esp" ✓ ======================================SKSE Plugins====================================== SKSE Version: 0.1.6.13 SKSE_Elys_Uncapper.dll Version: 1.15.1.0 ======================================Recognised Plugins====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}* Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). Dawnguard.esm Active* Contains dirty edits: 607 ITM, 82 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").* Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active* Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). Dragonborn.esm Active* Contains dirty edits: 57 ITM, 8 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). moonpath.esm Active SPIKE.esm Active HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp unofficial skyrim patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} unofficial dawnguard patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} unofficial hearthfire patch.esp Active unofficial dragonborn patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev}} chesko_frostfall.esp Active better dynamic snow.esp Active SoundPropagationOverhaul.esp Active enhancedlightingforrealisticlighting.esp Active enhanced soundtrack 01.esp Active* Note: Adds music but also contains textures and meshes. Loose files will override them enhanced soundtrack 02.esp Active* Note: Adds music but also contains textures and meshes. Loose files will override them arrowsstick.esp Active prometheus_beastskeletons.esp Active chesko_wearablelantern.esp Active dragonsoulstoperks.esp Active enhanceddistantterrain.esp Active extra encounters.esp Active extra encounters - dawnguard.esp Active fixed followers.esp Active higherlevelenemies.esp Active* Bash Tag suggestion(s): {{BASH: Relev}} improved container names.esp Active lanterns of skyrim - all in one.esp Active* Note: Obsolete. Update to latest version. moredragonloot.esp Active new guards.esp Active adventurersandtravelers.esp Active crowdedcities.esp Active character creation overhaul.esp Active chesko_lorebasedloadingscreens.esp Active SkyUI.esp Active Cloaks.esp Active Cloaks - Dawnguard.esp Active j3x-autocrossbows.esp Active hothtrooper44_ArmorCompilation.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} lefthandrings.esp Active prvti_heavyarmory.esp Active* Bash Tag suggestion(s): {{BASH: Relev}}* Incompatible with: SkyRe_Main.esp prvti_heavyarmory_dg_addon.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} prvti_heavyarmory_dragonborn.esp Active archersarsenal.esp Active dfa_throwing_weapons.esp Active Unique Uniques.esp Active wvexpansion.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} DeadlyDragons.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} SkyRe_Main.esp Active* Bash Tag suggestion(s): {{BASH: Relev, Delev}}* Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here ("http://skyrim.nexusmods.com/mods/9286").* Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'* Note: If you have a problem with aiming try to install this ("http://skyrim.nexusmods.com/mods/13652") mod.* Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:* Note: [Actor]* Note: fVisibleNavmeshMoveDist=12288.0000* Note: [Combat]* Note: f1PArrowTiltUpAngle=0.64* Note: f3PArrowTiltUpAngle=0.64* Note: fMagnetismStrafeHeadingMult=0.0* Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EncounterZones.esp Active SkyRe_EnemyAI.esp Active SkyRe_EnemyScaling.esp Active* Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active SkyRe_Survivalism.esp Active quest_andtherealmsofdaedra.esp Active betterdawnstar.esp Active bettermarkarthexterieur.esp Active bettermorthal.esp Active* Warning: This file contains 1 deleted NavMesh record that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit ("http://skyrim.nexusmods.com/mods/25859") is located here ("http://www.iguanadons.net/Skyrim-Fixing-Navmesh-Deletion-Using-TES5Edit-511.html"). betterwinterhold.esp Active crimeenchanced.esp Active tos_granitehall.esp Active* Contains dirty edits: 10 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). markarth_plus.esp Active moonpath_questdata.esp Active quest_nomercy.esp Active quest_pitfighter.esp Active quest_pitfighter_dlc01.esp Active* Contains dirty edits: 6 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). quest_sorcery.esp Active run for your lives.esp Active when vampires attack.esp Active quest_seaofghosts.esp Active quest_thebiggertheyare.esp Active whiterunexenhanced.esp Active wyrmstooth.esp Active lighterdragonscalesandbones.esp AchieveThat.esp Active betterquestobjectives.esp Active dynamicmerchants.esp Active Immersive Weapons.esp Active* Bash Tag suggestion(s): {{BASH: Delev}} lush grass and trees.esp Active dD - Enhanced Blood Main.esp Active* Requires: Dawnguard Compatibility_Patch ("http://skyrim.nexusmods.com/mods/60"). dD-Dragonborn-Dawnguard-EBT Patch.esp Active stronger daedric artifacts.esp Active riverwoodenhancedplugin.esp Active taveriften.esp Active tavesolitude.esp Active tavewindhelm.esp Active tavevillages.esp Active tos_amber_guard.esp Active* Contains dirty edits: 36 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). tos_laintardale_hf.esp Active tos_oakwood_hf.esp Active* Contains dirty edits: 3 ITM, 3 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). whiteruninenhanced.esp Active tavefalkreath.esp Active* Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). climatesoftamriel.esp Active dd - realistic ragdoll force - realistic.esp Active* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("http://skyrim.nexusmods.com/mods/16712") for compatibly with other skeleton.nif. npcuseammo.esp Active TRO_BasicNeeds.esp apocalypse - the spell package.esp Active midasskyrim.esp Active* Warning: Original file was released before the CK (07 Feb. 2012) an update to the previous compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://skyrim.nexusmods.com/mods/26230")) deadlyspellimpacts.esp magicduel.esp Active elaborateenchantments.esp Active shenkthieveryoverhaul.esp Active duel - combat realism.esp Active* Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). DragonCombatOverhaul.esp Active DragonCombatOverhaulDragonBornPatch.esp Active The Dance of Death - Ultimate Edition.esp Active private_nokillblur_test.esp Active cco - dynamic skill progression.esp Active magicscaling.esp Active dd-no spinning death animation.esp Active 3DNPC.esp Active mercenariesplus.esp Active followerwander2.esp Active amazingfollowertweaks.esp Active cco - diverse races and genders.esp Active SkyRe_Races.esp Active WATER.esp Active WATER DB Waves.esp Active TRO_BasicNeeds_WATERPatch.esp barenziahquestmarkers.esp Active follower map markers.esp Active Bashed Patch, 0.esp Active ReProccer.esp Active ======================================Unrecognised Plugins====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. fzguildoutposts.esp Active Merged Patch.esp Active And this is the additional information about the video card you requested: Display adapter type NVIDIA GeForce GTX 580 Total available graphics memory 4095 MB Dedicated graphics memory 1536 MB Dedicated system memory 0 MB Shared system memory 2559 MB Display adapter driver version 9.18.13.1422 Primary monitor resolution 1680x1050 DirectX version DirectX 10 I hope this information is sufficient :) Edited April 11, 2013 by Duffman667 Link to comment Share on other sites More sharing options...
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