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Fast travel locations have dissapeared from world map


Kronkis

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Hello everyone!

 

I hope this is the right place to post this, otherwise i apologize. :happy:

 

Been playing fallout NV again for nostalgia but have encountered a wierd thing that i haven't before. Suddenly some of my discovered fast travel locations have disappeared from my world map. The ones i have noticed that are gone are specifically the Repconn test site, Novac and 188 trading post (there could be more that i simply havent noticed yet, or have discovered). I have tried adding custom map markers (convinient fast travel markers [ESP 1.3] and 188 trading post travel point relocation) to see if this would resolve some issue but haven't had any luck with that either. Though this isn't really a "game breaking" issue it still is annoying to not be able to fast travel to certain vendors etc while playing and instead have to walk from the nearest working fast travel location.

 

Here is a link to a picture of my modlist and a couple of pictures of the map where the missing map icons are. https://imgur.com/a/YdoNIzz

 

Does anyone know what might be causing this problem or know of a possible fix for it?

 

Thank you in advance, Kronkis. :cool:

 

 

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Please see the wiki article "How to ask for help" https://wiki.nexusmods.com/index.php/How_to_ask_for_help and provide all the information noted there. Also, please list any and all files you have installed that do not appear in the load list. For example, high resolution texture replacers, 4Gb patch, stutter remover, anti-crash, etc.

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Here is the problem with screenshots of mod/load order list in general: they are incomplete if you have more plugins than will fit on one screen. We need to see EVERYTHING in the load order to get a complete picture. Just in the two images you provided you show 35 plugins in one and 36 in the other. As mentioned in the "How to ask for help" article, LOOT provides a simple mechanism to provide us with the sorted list and doesn't have to affect your manager load order in the slightest.

 

I have occasionally had "previously found" map markers "vanish" from the Pipboy map. I suspect it to be a game engine limit on how many can be tracked but never bothered to look into it. You might check for mods designed to alter map markers on Nexus Mods to see if any mention an increased number of those tracked.

 

-Dubious-

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