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Mod Idea


Geonox

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we do only make low poly meshes. The poly count is different in each model, but it's somewhere between 400 and 500 polys. Mostly it's arround 475 polys. For the houses. I've made some new head models which have a poly count of 369 but it looks like it has a lot more. But mostly I want to keep the poly count arround 500. But that depends on what the model is. ^_^
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Nah that isnt sad at all Andras..

 

 

Anyway just a report to show our progress:

 

We have hired 2 great modellers for this mod. They are Grey-fox and Uberbender, I am really looking forward to see their stuff coming in since what I saw so far looked great.

 

Also me and Geo has made a list of stuff to model and it is a lot so we still need people to help us out (perhaps you Valdir ;) ^_^ ?).

 

And the story is coming along also. Me and Geo had some great brainstorming sessions.

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