Zorkaz Posted February 22, 2021 Share Posted February 22, 2021 I'm using .fire() on an activator but want to specify from where the bullet is being shot from. Is there a way to specify this using e.g. Nodes? (Function Fire(ObjectReference akSource, Ammo akAmmo = None) native) Link to comment Share on other sites More sharing options...
LarannKiar Posted February 25, 2021 Share Posted February 25, 2021 Well, if I remember correctly, there's a node called "ProjectileNode". Maybe you can add a node to your object in NifSkope then name it to "ProjectileNode". You can add a string property to identify this node (so name the property "ProjectileNode" and use it as your akSource). But I'm not sure if it helps though.. Link to comment Share on other sites More sharing options...
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