Kroekr Posted February 22, 2021 Share Posted February 22, 2021 When starting a new modded game, the armor rating is ridiculously high. For example, iron armor has a rating of 1184. Using TESV edit I checked all the values and they are normal. Any idea what could cause this? Edit 1. I noticed that this jump happened after I either saved (sometimes) or created something (Alvor's dagger). I did not check it when I left the tunnel and watched Alduin fly off. Edit 2. i have noticed that enchantments are incredibly high values (for starting) and spell output damage is also very high. Is there a field/setting that would cause this or something like it? Link to comment Share on other sites More sharing options...
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