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Posted

Is there a way to create a weapon with a specific enchantment, but have that enchantment not show up as an actual enchantment?

Say I wanted a flaming sword (thats actually what I'm doing) but want the flames to be more part of the sword rather than something you put onto them. I want the flames to always be on the blade, but I want you to be able to enchant it with other enchantments as well, not just be stuck with only a flaming sword.

Posted

yes you can, but you basically need to go into the creation kit and make the mod yourself.

I am making the mod myself. I've got the sword and flames done, but I want users to be able to enchant it with custom enchantments as well.

Posted

Yes, it is achievable through perk. All kind of Axe weapons actually function exactly like that. Once you obtain the perk, attacking with axe cast bleeding damage (a spell) on target, and you retain the ability to enchant them. You just need to create a perk for your blade and let it apply fire damage instead.

Posted

eh, be careful because you can only have a single on combat hit perk effect active at a given time.

 

enchanting your weapon like that will prevent you from using other on combat hit perks such as bleed damage.

Posted
So if i wanted to use the perk thing, how would i go about creating a perk and using it when attacking with my weapon? Is there a tutorial on creationkit.com or anywhere?
Posted

It is actually very simple. You create a new perk, create new Perk Entry and choose Entry Point, choose "Apply Combat hit spell" link to your fire spell (contact). In the Conditions section of Perk Entry, create new condition: GetisID (yournewsword) == 1. Add the script "SilverswordScript" to your blade and link the property SilverPerk to your new perk.

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