jjb54 Posted February 24, 2021 Share Posted February 24, 2021 Okay - stupid cancer, I failed to save the notes on where I Found this .. and after feeling crappy with cancer treatment, I accidentally threw a note out that had this .. :P The Blue Force Fields around Jefferson WILL NOT GO DOWN .. even after moving forward with the rest of the game. There was a code that I found either here or on Steam .. I honestly do not remember which? It was something along - Get Parent ID / to find the parent Field to take it down ( Disable ). It was the one on the Rivet City side and it worked like a charm! But sadly I don't remember - stupid cancer - where I found it or what the Console Command Specifically was. Anyone have any idea? Thanks - ... Jj ... Link to comment Share on other sites More sharing options...
M48A5 Posted February 24, 2021 Share Posted February 24, 2021 You can find the console commands here: https://fallout.fandom.com/wiki/Gamebryo_console_commands It will require some reading. Link to comment Share on other sites More sharing options...
jjb54 Posted February 24, 2021 Author Share Posted February 24, 2021 I already went there. What I remember reading ... sorry cancer treatment can mess with the mind a bit ... it was a Code that is not listed, you found / find it on Mod Creation and such to test ... It was something along - Find Parent Code - ID of an item. In this case the Blue Force Fields around Jefferson Memorial, by clicking and then typed in this Parent Code. Again I do humbly apologize ... Thanks for your help - very much appreciated!! :) You can find the console commands here: https://fallout.fandom.com/wiki/Gamebryo_console_commands It will require some reading. Link to comment Share on other sites More sharing options...
jjb54 Posted February 24, 2021 Author Share Posted February 24, 2021 Okay - I found the problem to the WHOLE Quest -> Take It Back and why Liberty Prime was not moving. Oh I had all these work arounds up till the Force Fields. IT WAS : > Unofficial Fallout 3 Patch. :P I started to disable 1 mod at a time and when this was DISABLED - The TAKE IT BACK MOVED FORWARD FLAWLESSLY! :) Link to comment Share on other sites More sharing options...
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