Jump to content

Titan armor with grapple


JuronValor

Recommended Posts

I tried to do this, but for some reason if I give this ability to the armor, only the grapple model present on the titan, the ability not present in combat at all... :\

My limited knowledge ends here sadly.

 

Can please some one help with this?

 

Edit: appears to me after some trie and test, grapple is not working on armors which don't have this ability normaly. The grapple is there, but no effect.

Edited by JuronValor
Link to comment
Share on other sites

  • 2 weeks later...
  • 11 months later...

I have done this, but it only works with Xcom Enemy Within. I used the ResourceHacker to edit the .exe

 

The grapple ability works with every suit and the model is displayed properly on the (left) forearm.

 

Xcom: Enemy Within = XComEW.exe

 

When the .exe is opend it is under : RCDATA/1020/1030

 

Properties[0]=eAP_Grapple, Properties[1]=eAP_None, Properties[2]=eAP_None, Properties[3]=eAP_None, strName="", iType=eItem_ArmorKevlar,

Properties[0]=eAP_Grapple, Properties[1]=eAP_None, Properties[2]=eAP_None, Properties[3]=eAP_None, strName="", iType=eItem_ArmorCarapace,

Properties[0]=eAP_Grapple, Properties[1]=eAP_None, Properties[2]=eAP_None, Properties[3]=eAP_None, strName="", iType=eItem_ArmorSkeleton,

Properties[0]=eAP_Grapple, Properties[1]=eAP_PoisonImmunity, Properties[2]=eAP_FireImmunity, Properties[3]=eAP_None, strName="", iType=eItem_ArmorTitan,

Properties[0]=eAP_Grapple, Properties[1]=eAP_PoisonImmunity, Properties[2]=eAP_FireImmunity, Properties[3]=eAP_AirEvade, strName="", iType=eItem_ArmorArchangel,

Properties[0]=eAP_Grapple, Properties[1]=eAP_PoisonImmunity, Properties[2]=eAP_FireImmunity, Properties[3]=eAP_None, strName="", iType=eItem_ArmorGhost,

Properties[0]=eAP_Grapple, Properties[1]=eAP_Psi, Properties[2]=eAP_None, Properties[3]=eAP_None, strName="", iType=eItem_ArmorPsi,

 

Search for the suit and stay in this horizontal line. There are Properties[0], [1], [2] and [3] which represent the abilities from the suit. eAP_None meens it is free and you can exchange it to eAP_Grapple,

 

Make a backup of the original file before you edit it (in case something goes wrong).

Edited by Max1944
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...