Vanadinit Posted April 18, 2013 Share Posted April 18, 2013 I have quite a collection of active mods but and thats the thing about it I don't recent change anything and now suddenly after I first enter the f*#@ing "Red Eagle Ascent" Cave or what ever you will call that the game is loading but nothing happens when I want out of it. None of the modifications touch the cave. I only manage to get outside If I start a new game and load after the char creation my safe game but and thats what is crap about this fix it is not permanent. Short after I get into a outdoor cell and enter another indoor cell and want to go outside again I must create also a new game. What the heck is this? And yah I have changed my skyrim.ini but it was fine before I enter this cave. Link to comment Share on other sites More sharing options...
MightyZ0G Posted April 18, 2013 Share Posted April 18, 2013 are you carrying lots of items? also try waiting for a few hours in game, saving then quitting and reloading then trying to go outside.you could also try going back out the way you went into Red Eagle's Ascent. Link to comment Share on other sites More sharing options...
Vanadinit Posted April 18, 2013 Author Share Posted April 18, 2013 I carry 390 of 450 and I mange to walk away and doing some other quests with this temporary fix. But now I am stuck in a other indoor cell "Knifeport Mine".I have waited for 24h and load it again but I am still stuck there. Link to comment Share on other sites More sharing options...
MightyZ0G Posted April 18, 2013 Share Posted April 18, 2013 (edited) it isn't the weight so much as the number of different items and the number of each.390 capacity of alchemy ingredients plus all the weightless items (notes, coins, arrows) means the game has to handle far more information than if you had 390 of mammoth tusks and dragon bones. you could look up the console commands and item ID numbers so you could remove items from your inventory without leaving them in the area you are in.if that works then we're on the right track.if it doesn't you have the save from just before to try something else. another option could be the script cleaner in SKSE.create a txt file called skse.inipaste the following into it [General]ClearInvalidRegistrations=1 then save it in your :\The Elder Scrolls V Skyrim\Data\SKSE folderstart the game with SKSE, load your save and then leave the game running for a while (as long as you can), make a fresh save then try exiting the interior again. you could also try SKYRIM Save Cleanerjust follow the instructions to create the dump save and then use the automatic option to clean the save. you can try any or all of these at the same time ps. can you post your list of mods and the load order ? Edited April 18, 2013 by mighty zog Link to comment Share on other sites More sharing options...
Vanadinit Posted April 18, 2013 Author Share Posted April 18, 2013 (edited) Thanks I will try that.And right I have maybe to much ingredients and foods. I try also to store all my stuff into a chest on the indoor cell and I could go outside. I load the save again and try it again but this time it doesn't worked. Active mods and loading order: Update.esm ActiveApachiiHair.esm ActiveJSwords.esm ActiveSPIKE.esm ActiveUnofficial Skyrim Patch.esp ActiveChesko_Frostfall.esp ActiveBetter Dynamic Snow.esp ActiveBabettesFeastBalanced.esp ActiveCookingExpanded.esp ActiveSkyRealism - Feast and Famine - BabettesFeastBalanced.esp ActiveMalkavs Collection.esp ActiveSDO Full-LOD - Giant Campfires.esp ActiveSDO Full-LOD - The Morthal Swamp Complete.esp ActiveSDO Full-LOD - Waterfall Effects.esp ActiveSDO Full-LOD - Whiterun Trundra Creeks.esp ActiveSkyRealism - Feast and Famine.esp ActiveSkyrim Flora Overhaul.esp ActiveConvenient Horses.esp ActiveCharacter Creation Overhaul.esp ActiveSkyUI.esp ActiveiHUD.esp Activehothtrooper44_ArmorCompilation.esp ActiveArmorDisguises.esp ActivePumpingIron.esp ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveDisable Fast Travel Permanently - Carriages cost 10x more.esp ActiveDistant Detail.esp ActiveHeadtracking.esp ActiveLFox Alchemists Have Ingredients Ultra.esp ActiveSFO - Expanded Diversity.esp ActiveRealistic Lighting - Full.esp ActiveDuke Patricks - Heavy Weapons Combat.esp ActiveKillmove Control.esp ActiveLocational Damage.esp ActiveTKDodge.esp ActiveCCO - Dynamic Skill Progression.esp ActiveCrimson Tide - Blood.esp ActiveACE Enchanting.esp ActiveACE Magic.esp ActiveACE Smithing.esp ActiveACE Synergy.esp ActivekuerteeSkillBasedDamageMultipliers.esp ActiveRandom Alternate Start.esp ActiveCCO - Diverse Races And Genders.esp ActivercrnShaders.esp ActiveRCRNvolumetric.esp ActiveWATER.esp ActiveI also have some mods without esp's : Better Animal FootstepsSkyrim Sound Overhaul The Real Fus Ro DahSkyrim HD 2k textures (FULL and all of them)Female Muscle ModNon Combat Skills Dont Contribute to Player Level I also use timesetting of 5 if it helps. I let check my esp's with the BOSS tool. It change my load order like this but I don't see any change in the game and I don't get it why a tool who should help you change load orders of mods who definitely should have a other load order like the "SkyRealism"After BOSS told me that some mods maybe need to be cleaned with the TES5Edit I've done that too. Eh question about the SKSE folder, there is none. So I just create one an put the SKSE.ini in it?Ok I see that there is also a Console command for it and I will try that.And the Save Cleaner don't solve problem, after I load the safe I am still stuck there and cant get out. Edited April 20, 2013 by Vanadinit Link to comment Share on other sites More sharing options...
Vanadinit Posted April 20, 2013 Author Share Posted April 20, 2013 Bump and I don't know if it matters, the inventory of my horse is total full there are really f*#@ing to much items in it. Link to comment Share on other sites More sharing options...
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