Deleted31005User Posted April 18, 2013 Share Posted April 18, 2013 I am having CTD problems in my mod after linking 2 interiors to each other with an "AutoLoadDoor01".I think its caused by a script I'm using on the first load door, its basically a self made portal that you can activate/deactivate through a pull chain with the following script attached to it:__________________________________________________Scriptname LakeviewTorture extends ObjectReference Int LeverPosition = -1Event onActivate(objectReference akActivateRef) if (LeverPosition == -1) Torture.Enable() LeverPosition = 1 elseif (LeverPosition == 1) Torture.Disable() LeverPosition = -1 endif endeventObjectReference Property Torture Auto__________________________________________________ I dont know much about scripting so I looked at another mod where someone activated lights this way, but it was with a push button and not a pull chain.The CTD happens randomly when changing between interiors, especially after using the pull chain too much.Can someone help me plz? Link to comment Share on other sites More sharing options...
acidzebra Posted April 18, 2013 Share Posted April 18, 2013 Well are you sure it's the new addition that is causing it? Or does "changing between interiors" CTD anyway? Are you modding while your skyrim is pure vanilla? I'd recommend that. Link to comment Share on other sites More sharing options...
Deleted31005User Posted April 18, 2013 Author Share Posted April 18, 2013 (edited) yes im sure its the script, I just tested it with the marker for the portal being active at start, ran through 20+ times without problem.The I pulled the lever with that script attached to a few times, got CTD after 2nd time of going through the portal. edit: isnt there a way to activate/deactivate items without using custom made scripts? edit2: nvm im just deleting it, cant release a mod with that kind of bug in it anyway, ill find something else. Edited April 19, 2013 by Guest Link to comment Share on other sites More sharing options...
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