niston Posted March 3, 2021 Share Posted March 3, 2021 When I use BSA Browser to extract a specular texture from BA2, the result -using the extracted, but otherwise unedited specular texture file- is extremely pixelated.When I use Extract2 to extract the same specular texture from BA2, the result is still pixelated, albeit not as extreme as with BSA Browser. Using the specular texture in the BA2: Using same texture extracted from the BA2, but not edited in any way: WTH is going on? Link to comment Share on other sites More sharing options...
Zorkaz Posted March 3, 2021 Share Posted March 3, 2021 Which one?Do you use BAE? Link to comment Share on other sites More sharing options...
niston Posted March 3, 2021 Author Share Posted March 3, 2021 The texture in question is ResWindowSheet_s.dds. I've noticed the same pixelation with others though. I've also just gave BAE a try, and it's the very same result as with BSA Browser or Bethesda's Extract2 tool: Ugly, pixelated mess.BAE extracted the full path, I didn't notice. After copying to the proper folder, it works fine.Thanks for the tip :smile: Albeit I find it a bit worrying that Bethesda's own BA2 extraction tool can't properly extract some of Bethesda's own textures from Bethesda's own BA2 archives. Link to comment Share on other sites More sharing options...
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