Jump to content

Problems with Specular Textures


niston

Recommended Posts

When I use BSA Browser to extract a specular texture from BA2, the result -using the extracted, but otherwise unedited specular texture file- is extremely pixelated.

When I use Extract2 to extract the same specular texture from BA2, the result is still pixelated, albeit not as extreme as with BSA Browser.

 

Using the specular texture in the BA2:

 

YQwez4A.png

 

Using same texture extracted from the BA2, but not edited in any way:

 

10PJljl.png

 

WTH is going on?

Link to comment
Share on other sites

The texture in question is ResWindowSheet_s.dds. I've noticed the same pixelation with others though.

 

I've also just gave BAE a try, and it's the very same result as with BSA Browser or Bethesda's Extract2 tool: Ugly, pixelated mess.

BAE extracted the full path, I didn't notice. After copying to the proper folder, it works fine.

Thanks for the tip :smile:

 

Albeit I find it a bit worrying that Bethesda's own BA2 extraction tool can't properly extract some of Bethesda's own textures from Bethesda's own BA2 archives.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...