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Getting Cobwebs to Render In Game


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I see the green outlines in CK of where they're supposed to be but when tested in-game they're not visible. I'm not using any weird lighting mods and vanilla game cobwebs show up fine.

 

I'm guessing there's some additional step to get them to work? I looked but couldn't find any good information on this.

 

Appreciate any help!

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You need to add/apply to each one of the cobwebs that are placed in your cell, an 'Emittance'.


- Select the mesh.

- Hit the "-" key.

- Select "Set external emittance", and in the "Exterior Light" dropdown menu select a light, a good one for this is the 'MagicWhiteLight' (i think that's how is called.... it's been quite a while).

- Click "Do" to apply the change, and exit.

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Thanks; worked like a charm!

 

I see the green outlines in CK of where they're supposed to be but when tested in-game they're not visible. I'm not using any weird lighting mods and vanilla game cobwebs show up fine.

 

I'm guessing there's some additional step to get them to work? I looked but couldn't find any good information on this.

 

Appreciate any help!

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