DanielKelly1978 Posted March 4, 2021 Share Posted March 4, 2021 I see the green outlines in CK of where they're supposed to be but when tested in-game they're not visible. I'm not using any weird lighting mods and vanilla game cobwebs show up fine. I'm guessing there's some additional step to get them to work? I looked but couldn't find any good information on this. Appreciate any help! Link to comment Share on other sites More sharing options...
maxarturo Posted March 4, 2021 Share Posted March 4, 2021 You need to add/apply to each one of the cobwebs that are placed in your cell, an 'Emittance'. - Select the mesh. - Hit the "-" key. - Select "Set external emittance", and in the "Exterior Light" dropdown menu select a light, a good one for this is the 'MagicWhiteLight' (i think that's how is called.... it's been quite a while). - Click "Do" to apply the change, and exit. Link to comment Share on other sites More sharing options...
DanielKelly1978 Posted March 4, 2021 Author Share Posted March 4, 2021 Thanks; worked like a charm! I see the green outlines in CK of where they're supposed to be but when tested in-game they're not visible. I'm not using any weird lighting mods and vanilla game cobwebs show up fine. I'm guessing there's some additional step to get them to work? I looked but couldn't find any good information on this. Appreciate any help! Link to comment Share on other sites More sharing options...
Recommended Posts