iHaunteR Posted April 19, 2013 Share Posted April 19, 2013 (edited) In-game Blur + AA is off. My system:Fatal1ty Z77 Pro Moboi5 3570KG.Skill 16GB Ram 1866 mhzXFX DD 7950 @ 950 mhz Everything looks pixely and low res. Even changed some settings making DoF 1080 and @ 1 for "Sharper" quality. Here are my visual settings: ################################################################################ Graphics Options############################################################################### # internal rendering resolution of the game# higher values will decrease performancerenderWidth 1920renderHeight 1080 # The display width/height# 0 means use the same resolution as renderWidth/Height# (use for downscaling - if in doubt, leave at 0)presentWidth 0presentHeight 0 ############# Anti Aliasing # AA toggle and quality setting# 0 = off (best performance, worst IQ)# 1 = low # 2 = medium# 3 = high# 4 = ultra (worst performance, best IQ)aaQuality 4 # AA type# either "SMAA" or "FXAA"aaType SMAA ############# Ambient Occlusion # Enable and set the strength of the SSAO effect (all 3 settings have the same performance impact!)# 0 = off# 1 = low# 2 = medium# 3 = highssaoStrength 3 # Set SSAO scale# 1 = high quality (default)# 2 = lower quality, lower impact on performance# 3 = lowest quality, lowest impact on performancessaoScale 1 # Determine the type of AO used# "VSSAO" = Volumetric SSAO (default, suggested)# "HBAO" = Horizon-Based Ambient Occlusion# "SCAO" = VSSAO + HBAO# VSSAO and HBAO types have a different effect and similar performance# SCAO combines both, with a higher performance impactssaoType SCAO ############# Depth of field # Depth of Field resolution override, possible values:# 0 = no change from default (DoF pyramid starts at 512x360)# 540 = DoF pyramid starts at 960x540# 810 = DoF pyramid starts at 1440x810# 1080 = DoF pyramid starts at 1920x1080# 2160 = DoF pyramid starts at 3840x2160# higher values will decrease performance# do NOT set this to the same value as your vertical rendering resolution!dofOverrideResolution 810 # Depth of Field scaling override (NOT RECOMMENDED)# 0 = DoF scaling enabled (default, recommended)# 1 = DoF scaling disabled (sharper, worse performance, not as originally intended)disableDofScaling 0 # Depth of field additional blur# allows you to use high DoF resolutions and still get the originally intended effect# suggested values:# o (off) at default DoF resolution# 0 or 1 at 540 DoF resolution# 1 or 2 above that# 3 or 4 at 2160 DoF resolution (if you're running a 680+)dofBlurAmount 1 ############# Framerate # Enable variable framerate (up to 60)# NOTE:# - this requires in-memory modification of game code, and may get you banned from GFWL# - there may be unintended side-effects in terms of gameplay# - you need a very powerful system (especially CPU) in order to maintain 60 FPS# - in some instances, collision detection may fail. Avoid sliding down ladders# Use this at your own risk!# 0 = no changes to game code# 1 = unlock the frame rateunlockFPS 0 # FPS limit, only used with unlocked framerate# do not set this much higher than 60, this will lead to various issues with the engineFPSlimit 60 # FPS threshold# DSfix will dynamically disable AA if your framerate drops below this value # and re-enable it once it has normalized (with a bit of hysteresis thresholding)FPSthreshold 28 ############# Filtering # texture filtering override# 0 = no change # 1 = enable some bilinear filtering (use only if you need it!)# 2 = full AF override (may degrade performance)# if in doubt, leave this at 0filteringOverride 2 ################################################################################ HUD options############################################################################### # Enable HUD modifications# 0 = off (default) - none of the options below will do anything!# 1 = onenableHudMod 0 # Remove the weapon icons from the HUD # (you can see which weapons you have equipped from your character model)enableMinimalHud 1 # Scale down HuD, examples:# 1.0 = original scale# 0.75 = 75% of the original sizehudScaleFactor 0.75 # Set opacity for different elements of the HUD# 1.0 = fully opaque# 0.0 = fully transparent# Top left: health bars, stamina bar, humanity counter, status indicatorshudTopLeftOpacity 0.8f# Bottom left: item indicators & countshudBottomLeftOpacity 0.75f# Bottom right: soul count hudBottomRightOpacity 0.5f ################################################################################ Window & Mouse Cursor Options############################################################################### # borderless fullscreen mode # make sure to select windowed mode in the game settings for this to work!# 0 = disable# 1 = enableborderlessFullscreen 1 Edited April 19, 2013 by iHaunteR Link to comment Share on other sites More sharing options...
Bovem Posted May 29, 2013 Share Posted May 29, 2013 You might have the issue I did. Make sure all the .ini files as well as the DINPUT8 is in the same folder as the DarkSouls.exe, I accidentally extracted it to it's own folder and it obviously had no effect. Link to comment Share on other sites More sharing options...
Recommended Posts