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Doors moving at random


niston

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The doors in my mod randomly move ever so slightly. I think it happens each time I save the mod in CK.

They still appear properly placed in CK, but in-game some of them will have moved slightly about their X/Y axis, making them no longer line up to their frames.

 

Has anyone else ever observed this?

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Yes, that happens when you load the mod on a saved game, I guess because the game saves the doors in the saved game to keep the position (open/closed), but if you moved the door slightly to adjust it in the CK it doesn't reflect any changes unless you load a new game, try using coc from main menu. If that's not the case then I have no idea.

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Yes, that would make sense as door position gets stored in the saves.

 

But... I haven't moved them doors in CK.

It's when I save the mod in CK, some doors (not always the same ones) will have moved in game on next load, even though I didn't touch them in CK at all.

 

Oh well. Bethesda.

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No, can't line them up properly with snap to grid on as the buildings are not really straight.

But what difference should that make? Snap to grid is an editor function, it doesn't carry over into the game in any way.

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