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Pre-story Playability


Foundric

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New poster here, any chance of a pre-story playability, like before the first mission?

 

The story has such a sense of urgency that it makes it a little hard for me to immersively explore the map and do side quests and stuff. Might be cool to have like a pre-story gamemode like Live Another Life in Skyrim does where you dont start the main story until you enter Helgen for the first time. It'd be a neat little feature but I love the mods this community rolls out keep it going guys! Thanks for reading :tongue:

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You can ignore any mission any time then get back and continue like nothing happened except a few minor instances and the "big" meeting where the game even telling you at the door not go in there unless you finished all your bizz in the outside world.
Right after the heist the world will open up and you even can forget the main mission for a while. Before you could do the same but most of the map are closed.

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But it would be cool if missions could be added to the game and the ingame missions could be modified... sadly so far there is no tool for that I guess. Hope the next update will be that, then the moders will lift this game up even more :D

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Yeah I should've added that to my post, removing the district restriction would open so much more roleplayability to the game! And can't wait for a modding kit to come out, it'll make the game even more fun :laugh:

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To be honest. Agree. These set on a fixed path tutorial games feels like a chore right after the first (!). Its never change, its never get any different according to your playstyle. They should set the Silverhand plot as part of a gig you can decide to take or leave or even set it as you need a certain fame level with Jackie to get (so here your missing bonding stuff). Clearly hope we get the modding tool in the next update to let the modders go this deep. Currently all they can do is change some ini, swap some texture and try to inject some script.

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