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About "OnEnterBleedout"


Zorkaz

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Bleedout and self recover from OnEnterBleedout()

 

ThisActor.SetEssential(True)

ThisActor.SetNoBleedoutRecovery(False)

 

Bleedout and need healing to recover from OnEnterBleedout()

 

ThisActor.SetEssential(True)

ThisActor.SetNoBleedoutRecovery(True)

 

In this context "healing" is not a Stimpak, its setting ThisActor.ResetHealthAndLimbs() and then ThisActor.SetNoBleedoutRecovery(False) until IsBleedingOut() == False which typically takes 13 seconds.

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