jrod1311 Posted April 23, 2013 Share Posted April 23, 2013 So after many painstaking hours and long sleepless nights working on my latest mod, I went to play test the finalized version and was checking out my interiors. The mod is a player home and the main interior is perfectly fine. All interiors (there are 5) except 1 are duplicates. 3 interiors are duplicates of the Companions mead hall basement and all 3 have the problem in the picture below. If i walk toward the missing interior, it develops, but if I turn around, everything piece is gone. Any help is greatly appreciated as I want to release this mod. Thanks. Link to comment Share on other sites More sharing options...
jrod1311 Posted April 23, 2013 Author Share Posted April 23, 2013 Had the same problem on Fo3 as well. I've tried reloading my save multiple times and I still get the issue seen in the picture. Link to comment Share on other sites More sharing options...
jrod1311 Posted April 26, 2013 Author Share Posted April 26, 2013 Anyone know of a fix? Link to comment Share on other sites More sharing options...
acidzebra Posted April 26, 2013 Share Posted April 26, 2013 If you copied a vanilla cell and started changing/adding stuff, perhaps my answer to another gent would help http://forums.nexusmods.com/index.php?/topic/974984-blue-areas-in-house/ Link to comment Share on other sites More sharing options...
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