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jrod1311

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Everything posted by jrod1311

  1. Here's my load order: Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm Robot Home Defence.esm ArmorKeywords.esm Arbitration - Resources.esm EasyHacking.esp EasyLockpicking.esp CraftableAmmo_plus.esp CraftableAmmo.esp CraftableRangedWeapons.esp LegendaryAllDifficulties10000x.esp EferasShoulderBag.esp LegendaryModification.esp ChineseStealthArmorLegendaryMod.esp LegendaryModificationMisc.esp DDP_Bridge_mark1.esp DDP_Elevators_mark1.esp DDP_Ramps_mark1.esp Reverb and Ambiance Overhaul.esp More Where That Came From Diamond City.esp Simple Intersection.esp Modern Firearms.esp Crossbow.esp AK2047.esp Dont Throw Stones.esp DD_Columnsandstuff_1_0.esp DD_Spiral_staircases.esp WraparoundNVG.esp Rangergearnew.esp Eli_Accessories.esp AK47.esp M9.esp M2216.esp R91M.esp M14.esp G3.esp Armorsmith Extended.esp CutWeaponModsRestored.esp TacticalMods.esp CutWeaponModsRestored-UniqueWeaponModRecipes.esp Extended weapon mods.esp BetterJunkFences.esp PowerArmorAutopilot.esp Glock20.esp DD_Michael_Faraday_Time_yo.esp SlowTime.esp Arbitration - Button Lowered Weapons.esp StalkerMedKits.esp USP 45.esp IF88TacShotgun.esp The Dark Wanderer - Lucky Guy Edition.esp The Dark Wanderer - Weapon Master Edition.esp The Dark Wanderer - Zen Master Edition.esp The Dark Wanderer - 60 Minute Man Edition.esp m82a.esp BattleRifle.esp Insignificant Object Remover.esp DD_M79_Launcher_woooot.esp WastelandFashion.esp SincerelyCait8c.esp AK2047 - AWKCR Compatibility.esp AK47 - AWKCR Compatibility.esp M9 - AWKCR Compatibility.esp R91M - AWKCR Compatibility.esp DarkerNights.esp TrueStormsFO4.esp TrueStormsFO4-ClimateSettings.esp TrueStormsFO4-GlowingSeaExtraRads.esp DarkerNightsDetection.esp Dogmeat's Backpack.esp mk14.esp mk14-awkcr.esp DD_bleu_Ump_Extreme_Lore_friendly_edition.esp The Rebel.esp Ambient Music Overhaul.esp BasementLiving.esp Fo4MergedPatch02.esp ModularKalash.esp SkibsWH77LSW.esp Skibs223Pistol.esp Conquest.esp OWR.esp BetterNightVision.esp DarkerNights-TrueStorms.esp
  2. Title. I've sorted my mods using LOOT and NMM various times. Tried disabling some mods to see what this issue was and still nothing. The game loads up fine and after loading a save for a few minutes (just as I'm about to start playing) the game crashes to desktop. Any help would be much appreciated. I have all the DLC as well.
  3. Precisely. The menu root folder is also now back in action with all the proper .hml files and such. I have no clue what could be causing the issue.
  4. I still have no main menu at all. I checked the directories and the "menu" folder is there. I installed everything fresh (game included), in the right order, and even tried using the new HUD mod on the nexus.
  5. IT seems the menu folder is still gone even after doing what you said. What could be the problem?
  6. Also, it says at the end that two files would be reacquired but when I started the game up, still no menu.
  7. I searched and searched for ways to make these mods work together like I did at one point (just ported everything to a new rig) and was frustrated that they don't work together. I have followed all of Gopher's videos on modding the UI to a tee and still no results. When I load up my game there are no options to load, continue, etc. I changed the fonts in the proper ini folders AND reactivated ArchiveInvalidation. What could be to problem/can someone help?!
  8. Hello fellow modders, I have two requests that I'm hoping someone can make into a reality. The first is for thinner quivers. I don't like the bulkiness of the vanilla quivers with their cases. I'm hoping for something simple like a bundle of said arrows (elven for example) to be bunched together and tied up with a piece of rope or leather or something. I hope that's clear enough. The second request is for a wristbow like the one seen in Dishonored. I know Dwarven spheres use one so it may be possible to make one. If either request is being worked on or has already been made, please let me know.
  9. I'm a big fan of the THIEF series of games and would really love if someone made armor that Garrett used in the game. Please and thank you. -J
  10. Details first: I use Windows 8, have GFWL, FOSE, FWE, a bunch of other mods, all merged patched and master updated. Okay so here's what happens: The purifier needs to be started and I have tried both doing it myself and having Sarah Lyons do it. Both ways result in the ending cinematic but no credits or "two weeks later" pops up. The screen goes black and I can see my hud then I'm back at the purifier. I can move around and talk to Sarah as if nothing just happened. All other DLCs have worked fine. Broken Steel is as high as my load order will allow as well. And yes, it's checked in my data files and I have the level cap increase and new perks. I use the FOSE launcher obviously. I saw there was a rare bug only allowing Caucasian players to finish the quest, and that isn't it because I am that race. Any help or solutions are much appreciated.
  11. When I first started modding about 4 months ago, I was a complete noob. As I've released more mods, my work has gotten progressively better. When I started, I made an attempt at starting a quest mod that includes a new assassin guild because I was disappointed with the DB questline. I have characters, story, and location lined up, but I abandoned the mod a long time ago. Now that I've released updates for several of my mods, I'm back in action working on this quest mod, but quest making is not my cup of tea. I'm looking for someone to collaborate with and who has a great deal of quest mod and scripting experience. If you're interested, reply to this thread, or message me.
  12. Had the same problem on Fo3 as well. I've tried reloading my save multiple times and I still get the issue seen in the picture.
  13. Modding away...
  14. So after many painstaking hours and long sleepless nights working on my latest mod, I went to play test the finalized version and was checking out my interiors. The mod is a player home and the main interior is perfectly fine. All interiors (there are 5) except 1 are duplicates. 3 interiors are duplicates of the Companions mead hall basement and all 3 have the problem in the picture below. If i walk toward the missing interior, it develops, but if I turn around, everything piece is gone. Any help is greatly appreciated as I want to release this mod. Thanks.
  15. That is perfect. Thank you kindly.
  16. I saw there was another topic about this, but I tried the provided solutions (like adding the.bsa into the archive in the ini file) but my CK still crashes when I try to load up Dragonborn. Any help is greatly appreciated.
  17. I would definitely download this. Mad Max is a great movie series and I'm not really a power armor kinda guy. I've always preferred the simple armors like leather and combat armor.
  18. Perhaps add a ballistic fist type fist with different effects. Shotgun (obvious), minigun (shoots a flurry of projectiles upon impact), plasma, laser, explosive. And perhaps set each to a respective category rather than just unarmed? Food for thought.
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